Alyosha
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Editor, Emulator Coder, Expert player (3821)
Joined: 11/30/2014
Posts: 2829
Location: US
-removed superceded by movie below- If anyone is interested here is a run that implements the above route Morrison mentioned. It doesn't actually beat Kraid, but it at least gets there. Here is a link to the lua file as well to see what's happening: https://www.speedrun.com/resourceasset/p57a4 Anyone can feel free to use this file, I don't really plan to work through the rest of the resyncing.
Joined: 10/17/2022
Posts: 1
Location: France
In the game resources, we could add this variation as part of the block glitch: Link to video also (it's not mentioned) when a bomb explodes, Samus also gets some invulnerability frames.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3821)
Joined: 11/30/2014
Posts: 2829
Location: US
https://tasvideos.org/UserFiles/Info/638189969203933938 I tried a bit more to get a good Kraid fight. I ended up about 5 seconds ahead of the published run leaving Kraid's lair. Currently the run desyncs due to an extra enemy spawning that I don't know how to fix. If anyone can fix it feel free to continue the run.
eien86
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Judge, Skilled player (1873)
Joined: 3/21/2021
Posts: 262
Location: Switzerland
Alyosha wrote:
https://tasvideos.org/UserFiles/Info/638189969203933938 I tried a bit more to get a good Kraid fight. I ended up about 5 seconds ahead of the published run leaving Kraid's lair. Currently the run desyncs due to an extra enemy spawning that I don't know how to fix. If anyone can fix it feel free to continue the run.
I could try to help. I had setup the bot to run NES Metroid but quickly gave up doing the entire game due to frustration. If this is a particular situation that a bot can untangle, I'd be happy to take a look. HMU if interested