MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
I accessed the high score screen on Super Mario Bros. Deluxe and went to trade high scores, but it still doesn't work. It's been 24 years and it's still not implemented in emulators to this day. It's not that hard to emulate these days. If I wanna do Mystery Gift in Generation II Pokemon games, I don't wanna be limited to Pokemon Stadium 2. No more excuses. This has to change.
Emulator Coder, Judge, Experienced player (609)
Joined: 2/26/2020
Posts: 698
Location: California
MarbleousDave wrote:
I accessed the high score screen on Super Mario Bros. Deluxe and went to trade high scores, but it still doesn't work. It's been 24 years and it's still not implemented in emulators to this day. It's not that hard to emulate these days. If I wanna do Mystery Gift in Generation II Pokemon games, I don't wanna be limited to Pokemon Stadium 2. No more excuses. This has to change.
It's been implemented in GBHawkLink for ages and it's implemented in GambatteLink since 2.8. edit: Also rude with "no more excuses." If it's "not that hard" to emulate, you could do it yourself. Don't demand devs implement features when they are doing this in their own free time at their enjoyment.
MarbleousDave
He/Him
Player (12)
Joined: 9/12/2009
Posts: 1555
My sincerest apologies. I am just... Trading high scores in Super Mario Bros. Deluxe is one of 35 photos in the album. A 100% run of the game includes the second player showing off to get the maximum score and doing the 1-up trick. Pokemon TCG Card Pop! to get the 2 elusive cards to bring the total to 228.