Post subject: Pause when focus lost.
Joined: 6/13/2005
Posts: 18
I'm not entirely sure, I think nitsuja's improved snes9x had this problem resolved, but that seems to be gone and locked and yeah. So, the emulator pauses when the focus isn't on it and I need to know if there's any way for it not to do that. Thanks.
Emulator Coder, Skilled player (1301)
Joined: 12/21/2004
Posts: 2687
Joined: 6/13/2005
Posts: 18
Shoot, must have totally missed it. I'm having another problem, though. I'm assinging Joypad keys to Hotkeys, and pressing the key has absolutely no effect. Like, it doesn't even register.
Emulator Coder, Skilled player (1301)
Joined: 12/21/2004
Posts: 2687
That's because it's not implemented at all - the joypad only works for game keys in that version. (Sorry, but at least I won't be able to fix it anytime soon.)
Joined: 6/13/2005
Posts: 18
Ah, that'd be it. Shoot. I could really use that for my messing around with the Dual TAS idea. That, or having the program recognize keypresses when the focus isn't on it. Of course, that'd obviously be alot of trouble if you start typing into another window or something.