Reviewer, Player (181)
Joined: 3/2/2014
Posts: 71
Location: Colorado, USA
Taking a trip back to my childhood, I've decided to begin TASing 40 Winks. As almost no one runs this game, and no one looks for breaks, I had to do a little digging for the current world speedrun: Link to video Physics from a speed point of view are a nightmare. I've done a little test routes from the bedroom to the first world, and the first world to the first level. As you can see, even though the movement is fairly optimized (it can probably be tweaked a little), the physics makes it look a little clunky. I haven't tested anything else, but I'd be interested to see what other experienced TASers can do with this game.
No game is perfect, Everything can be broken. - Whoever was on the couch with dwangoAC and Weatherton at AGDQ 2014.
Spikestuff
They/Them
Editor, Publisher, Expert player (2300)
Joined: 10/12/2011
Posts: 6341
Location: The land down under.
And along came a 20 minute timesave. Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.