(Link to video)
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It's a title where you defy a button clicker until you reach a negati-- positive end point.
So the one trick that this game does-- besides move the button in 3 separate locations is when it "gives up" and tells you to reach to 100 and the game will be over, it will start counting downwards with each press.
Simply clicking in place and "keymashing" whatever number as long as it's above 100 the game will recognize it and finish.

InfoTeddy: Claiming for judging.
InfoTeddy: I can't believe you pressed the button. Accepting.

TASVideoAgent
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This topic is for the purpose of discussing #8998: Spikestuff's Flash Dont click the button! in 00:09.53
GJTASer2018
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The first 10 seconds of the encode need to be watched at quarter-speed for full appreciation of what is going on here. That is all, have a nice day. :3
c-square wrote:
Yes, standard runs are needed and very appreciated here too
Dylon Stejakoski wrote:
Me and the boys starting over our games of choice for the infinityieth time in a row because of just-found optimizations
^ Why I don't have any submissions despite being on the forums for years now...
nymx
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I couldn't resist...I had to click the button. Only if it was red.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX