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Cancelled because it fails to beat the previous run
This run aims to complete the ROM hack (BPS patch) Robotnik's Revenge as fast as possible.

Game Objectives

• Emulator Used: Gens_11a
• Complete the game as fast as possible with glitches
• Optimize for In-Game Time (IGT) and Real Time

Comments

Game Description [Moderator Edit: Do not link to websites that host copyright protected materials (e.g. game ROMs)]: Robotnik's Revenge is a ROM hack of Sonic the Hedgehog 2 for the Sega Genesis by CollinC10. It is a "boss rush" hack, in which all seventeen bosses from Sonic the Hedgehog and Sonic the Hedgehog 2 are fought in a somewhat arbitrary order over the course of a single level. The game takes place in Death Egg Zone from Sonic 2, and is meant to imply that there is more to the ship than there is in the original game. Time spent completing the boss run is kept and the total time is given at the end of the course, along with a ranking. In Time Attack mode there are infinite lives and rings that can be found in-between battles. In survival mode, there are only 3 lives and no rings.

Other Comments

Thanks to DDRKhat for finding most glitches in this hack and his previous run! And Thanks to all other contributors.


TASVideoAgent
They/Them
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GJTASer2018
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Joined: 1/24/2018
Posts: 294
Location: Stafford, NY
Me seeing the title: "Oh cool, a Boss Rush thingy!" Me watching the temp encode: "Wait, did he just skip that...?! Man, look at all that glitchiness!" Me at the end of the video: "Aww come on, I wanna see the ending sequence, or at least some kind of congratulations screen listing the clear time! >:(" EDIT: Also, isn't the final Death Egg Robot supposed to have some kind of bomb dropping attack so that you can't cheese it from behind like here? Was this something the hack creators forgot to put in?
c-square wrote:
Yes, standard runs are needed and very appreciated here too
Dylon Stejakoski wrote:
Me and the boys starting over our games of choice for the infinityieth time in a row because of just-found optimizations
^ Why I don't have any submissions despite being on the forums for years now...
Player (107)
Joined: 4/17/2023
Posts: 20
Location: New York
"Also, isn't the final Death Egg Robot supposed to have some kind of bomb dropping attack so that you can't cheese it from behind like here? Was this something the hack creators forgot to put in?" Yes but you can cheese it from behind and get all 12 hits before he drops down. Thanks for the "Yes" vote!
ShiningProdigy100
Player (56)
Joined: 12/17/2018
Posts: 31
There's this from almost 15 years ago (was linked in the thread for a previous submission: Post #410883), which is 6s faster IGT. Link to video https://viewsync.net/watch?v=xA6EI476AzA&t=9.33&v=HifwVGuay2o&t=6.24&mode=solo Has the two lined up to show where time is being gained/lost.
Player (107)
Joined: 4/17/2023
Posts: 20
Location: New York
BenInSweden wrote:
There's this from almost 15 years ago (was linked in the thread for a previous submission: Post #410883), which is 6s faster IGT. Link to video https://viewsync.net/watch?v=xA6EI476AzA&t=9.33&v=HifwVGuay2o&t=6.24&mode=solo Has the two lined up to show where time is being gained/lost.
Well, shit. I never saw this lol. I’m probably still going to keep this run up, but if someone can obsolete my run I would definitely encourage them to do so.
ShiningProdigy100
TASVideosGrue
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Posts: 2768
Location: The dark corners of the TASVideos server
om, nom, nom... want more!