Game objectives
- Uses hardest difficulty
- Uses intentional deaths
- Takes intentional damage
- Best ending
Best Ending is described as getting all 3 keys to open the door and save your girlfriend. At this time for Arcade Version TAS.
Stage 1
Out of the 4 enemies the game gives you to possess, the girl is the fastest in walking speed, so we get her first.
Stage 2
As a ghost you can move through walls, But You cannot a Deposes because only the gameboy select-pad. so the girl has taken death. so, We later take over a bomb throwing enemy because he can do Average of damage.
Stage 3
Now opening in the wall at the beginning. where can jump through... there are a couple secret areas walls like what you'd see in Donkey kong.
Stage 4
For the boss we can keep firing while staying on the ground, the published tas actually jumps when the boss shoots goo at the player, however We later take over a Laser gun, which means we can keep giving damage to the boss and do a faster cycle fight.
Stage 5
Lots of rooms where the game can lag very easily. a few non-lag were in areas.
For the boss we want to get him to be near the ground as much as possible so we can keep shooting at it. we sometimes take damage on the boss in order to stay in the ground fast and duck fire more shots.
Final Stage
He taken to death from Snowball, so now switch to the girl here because she has a really fast climb.
to get the last key, you need to step on platforms that spell the word "GHOST", it doesn't have to be in any order. the route that's taken is a tunnel with invisible walls all around, so if you're wondering why we dont just jump very early on, that's why. (In fact, we jump early on to show you the invisible ceiling)
after we save our Girlfriend, we then possess her and use her body to defeat the final boss has been duck faster.
eien86: I posted a few points that need to be addressed. Waiting for the author's response