Taken from this site and SDA except for sonic games. Sonic games are compared by adding total level times together, and console stats are from TSC. Numbers in seconds.
_________________________console -- TAS -- difference
NES Battletoads warp 1p ____1452 -- 808 -- 80%
NES Battletoads no-warp 1p _2201 -- 1460 -- 51%
NES Bionic commando ________1100 -- 846 -- 30%
NES Castlevania _____________793 -- 701 -- 13%
NES Castlevania 2 _________2925 -- 1956 -- 50%
NES Castlevania 3 Alcuard __1787 -- 1557 -- 15%
NES Castlevania 3 Sypha ___1975 -- 1712 -- 15%
NES Chip 'n dale 2p __________840 -- 548 -- 53%
NES Contra _________________685 -- 574 -- 19%
NES Duck tales _______________621 -- 491 -- 26%
NES Gauntlet _______________1213 -- 745 -- 63%
NES Ironswd: WizWar2 ________780 -- 509 -- 53%
NES Jaws ____________________288 -- 259 -- 11%
NES Kid Icarus ______________2024 -- 1436 -- 41%
NES Lolo2 _________________1754 -- 1451 -- 21%
NES Marble madness ________193 -- 171 -- 13%
NES MM2 __________________1839 -- 1535 -- 20%
NES MM3 __________________2708 -- 1913 -- 42%
NES MM4 __________________3048 -- 2111 -- 44%
NES MM5 __________________3084 -- 1984 -- 55%
NES Metroid 100% _________3143 -- 2503 -- 26%
NES Rygar no-warp ________1830 -- 1227 -- 49%
NES SMB warps US____________306 -- 300 -- 2%
NES SMB warpless US_______1278 -- 1138 -- 12%
NES SMB2 warps US_________582 -- 474 -- 23%
NES SMB 2 warpless US _____1593 -- 1214 -- 31%
NES SMB3 warps _____________671 -- 635 -- 6%
NES TMNT ___________________1172 -- 1085 -- 8%
NES Who framed RR __________365 -- 308 -- 19%
NES Zelda1 _______________2044 -- 1529 -- 34%
NES Zelda2 noglitch _______4330 -- 3239 -- 34%
SNES Aladdin _____________1103 -- 1014 -- 9%
SNES Contra 3 _____________1020 -- 820 -- 24%
SNES DKC 101%______________3000 -- 2845 -- 5%
SNES FF MQ _________________9860 -- 7778 -- 27%
SNES MM7 __________________ 3569 -- 2335 -- 53%
SNES MMX __________________ 2170 -- 1844 -- 18%
SNES MMX3 _________________2679 -- 2295 -- 17%
SNES SMRPG _______________14220 -- 9626 -- 48%
SNES SMW fastest ____________656 -- 636 -- 3%
SNES SMW 100% _____________5430 -- 5018 -- 8%
SNES SMW2 _________________7094 -- 5937 -- 19%
SNES TMNT4 ________________ 1351 -- 1135 -- 19%
SNES Metroid (in-game time) 36 -- 27 -- 33%
SNES Metroid (100%) 55 -- 39 -- 41%
SNES Zelda Alttp (no glitch fast)5987 -- 4816 -- 24%
GEN Gunstar Heroes _________2475 -- 1979 -- 25%
GEN Quackshot _____________1920 -- 1404 -- 37%
GEN Sonic 1 ________________868 -- 762 -- 14%
GEN Sonic 2 ________________1076 -- 823 -- 31%
SGB Pokemon Blue __________9600 -- 6667 -- 44%
GBA Metroid Fusion __________3000 -- 2520 -- 19%
GBA Metroid ZM _____________2742 -- 2156 -- 27%
GBA Sonic Advance 2 _________899 -- 637 -- 41%
N64 Mario 16*_______________1187 -- 987 -- 20%
Average 28%
STDEV 17%
So expect a 11 - 45 % difference.
Smallest difference - SMB (warps).
Biggest difference - NES Battletoads warp 1p
Not included:
NES Metroid best time ______1115 -- 566 -- 97%
NES Zelda 2nd Quest _______2683 -- 1756 -- 53%
(The TAS uses up + A and the SDA runs don't)
NES Deadly Towers _______2590 -- 920 -- 182%
(I took this out to make the numbers look prettier. I believe the two runs use the same route, and there aren't any big timesaving glitches used in the TAS, its just that the precision of the TAS allows for that much time to be saved on this game.)
link to file (I have StarOffice, but it should work on XL)
I'll keep updating it as new movies come out.