"YOU WIN!"
Edit: 72 frame improvement here.

Objectives

  • fastest completion
  • Emulator used: BizHawk 2.10
And here we have yet another Geometry Dash-like, as I like to call them. Brought to you by yours truly! <3
Impossible Game(boy) is a 2021 homebrew Game Boy title created by shadowsora for GBJAM9. Much like The Impossible Game, the game it's based on, you control a square that automatically scrolls across the screen, jumping over spikes. You playthrough five short stages and are graded based on your death counter. Outside of menuing and not dying, the only way you can save time is by interacting with certain level elements optimally. Basically, if you hit the left side of a bounce pad or gravity-changing arrow, your square slows down ever so slightly. To save as many frames as I can, I made sure to jump onto these objects instead of simply sliding into them, preventing the square from slowing down, wherever possible.
Edit: You can also save time by jumping at the very end of the levels.

DrD2k9: Claiming for judging.
DrD2k9: Looks good; Accepting.
DrD2k9: Updating with an improvement; still accepted.

despoa: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #9602: Walgrey's GB Impossible Game(boy) in 01:36.44
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The animation doesn't seem as smooth as Famidash, but it's cool there's one of these for the GB too. Short and sweet, yes vote.
Walgrey
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Saved 72 frames. Sorry for not finding this timesave earlier. I only now just thought about it. https://tasvideos.org/UserFiles/Info/638806030739991993
Hi! I'm Kathryn!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [6499] GB Impossible Game(boy) by Walgrey in 01:36.44