Location: middle of nowhere
Joined: 6/5/2025
Posts: 7
Location: middle of nowhere
No, I'm not talking about the current settings that allow you to just stretch everything in 16:9. Street Fighter III: 2nd Impact has a widescreen option hidden in the game's machine dipswitches, and it differs from BizHawk's 16:9 display option. Any way to enable the setting?
YoshiRulz
Any
Editor, Emulator Coder
Location: 🇦🇺 Sydney, Australia
Joined: 8/30/2020
Posts: 181
Location: 🇦🇺 Sydney, Australia
> Arcade It would be in sync settings. If it's definitely missing from there but shows up in standalone MAME, post the rom checksum info and feos will investigate later.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.
Location: middle of nowhere
Joined: 6/5/2025
Posts: 7
Location: middle of nowhere
YoshiRulz wrote:
> Arcade It would be in sync settings. If it's definitely missing from there but shows up in standalone MAME, post the rom checksum info and feos will investigate later.
It's not in there - the sync settings only has the ability to stretch the screen instead of the built-in widescreeen settings I was talking about. That being said, I found out that I could turn on the game's native widescreen by simply going into the game's settings (which I overlooked), instead of accessing dipswitch settings. The sync settings widescreen option still helped to shape the screen though (as the default option of 4:3 always forces it to be in 4:3). Regardless, thank you for your help