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This run has improved by over 1 minute compared to my previous one, mainly by optimizing the route strategy, reducing input lag and frame drops. Additionally, in the Scissor Man stage, I chose to grab the high-jump item to achieve a speedrun. I also optimized the boss fight speed in certain stages and revamped the entire route since I grabbed the high-jump earlier, changing up the previous strategy.
(Note: If this is for a speedrunning context, terms like "高跳道具" can also be translated as "high-jump upgrade" or "high-jump ability" depending on the game's community usage.)


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This topic is for the purpose of discussing #9811: longbao & CUI's NES Rockman Claw in 19:10.26
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om, nom, nom... crunchy!