Amaraticando
It/Its
Editor, Player (166)
🇧🇷 Brazil
Joined: 1/10/2012
Posts: 676
Location: 🇧🇷 Brazil
Tompa wrote:
As the current 102% TAS already is using a cheat code, I guess "adding more" wouldn't be a problem, even though I don't like that either are used. If so, the category name should be changed to "102% with cheats" or something those lines.
Either? The previous run had no additional cheats. It didn't make use of the Funky Exit Code or the level escape code.
Tompa
Any
Editor, Expert player (2291)
Location: Mullsjö, Sweden
Joined: 8/15/2005
Posts: 1961
Location: Mullsjö, Sweden
The 75 Kremkoins.
Amaraticando
It/Its
Editor, Player (166)
🇧🇷 Brazil
Joined: 1/10/2012
Posts: 676
Location: 🇧🇷 Brazil
Tompa wrote:
The 75 Kremkoins.
What I mean is, the new demo run didn't have the 75 Kremkoin cheat (which should had never happened, IMO), nor any of the new cheat codes. The only thing is the BARRALAX cheat to force the "hardest difficulty", which I'm against too. https://www.youtube.com/watch?v=9QTOowRQT34
Expert player (2461)
Location: Teresópolis - Rio de Janeiro - Brazil
Joined: 6/2/2009
Posts: 1200
Location: Teresópolis - Rio de Janeiro - Brazil
Now, about the BARRALAX cheat, I tried to remove it in the Credits Skip demo run, but on stages with water or honey, as soon as a DK barrel popped up, the amount of lag was absurd! It's kinda soon to vote against the use of the Funky Skip on the 102% run; I may even fail to implement it... Anyway, I'm about to submit a slightly improved True Ending run. It may be a good thermometer to check if the Funk Skip has any chance here.
I am old enough to know better, but not enough to do it.
Expert player (2461)
Location: Teresópolis - Rio de Janeiro - Brazil
Joined: 6/2/2009
Posts: 1200
Location: Teresópolis - Rio de Janeiro - Brazil
Not the WIP I promised, but the Funky Skip made it possible: Link to video Saves roughly 50 seconds, but a save nonetheless.
I am old enough to know better, but not enough to do it.