Post subject: Unrealistic Speed
Joined: 4/2/2006
Posts: 5
How do I run a playback so the game runs in the same speed as it would on the NES? If I set it to 100% it's way to fast, but 75% seems a bit slow. How do I get a realistic speed on the playbacks?
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Don't hold the ` key? That's all I can think of.
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nesrocks
He/Him
Player (241)
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maybe he's at battletoads level 3. danny, do you own a real nes? can you really tell that fceu is running too fast, or are you going by memory? in-game clocks are most of the time unrealistic anyway
Joined: 6/14/2004
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Maybe he's european, and is used to PAL speeds?
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Joined: 4/2/2006
Posts: 5
FODA wrote:
danny, do you own a real nes? can you really tell that fceu is running too fast, or are you going by memory? in-game clocks are most of the time unrealistic anyway
Yes I have a real PAL NES and SMB 1,2,3 are slower on the NES than on FCEU. It's so much you can directly feel and tell the diffrence, it's like everything is on turbo on 100%.
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Ha ha, I guess you've been playing the games too slow all these years! ...Or maybe you just haven't been using the correct region mode of FCEU for the right games. If you're getting (E) ROMs, you may want to try checking the PAL Emulation option.
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Reviewer, Experienced player (969)
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>Yes I have a real PAL NES and SMB 1,2,3 are slower on the NES than on FCEU. A-ha. PAL games run at 50 Hz. You probably have NTSC games (60 Hz) for your FCEU. They are labeled (U) or (J). Get games labeled (E) and you will get the speed you are used to. Sometimes you have to tell FCEU to use PAL emulation in the menu.
Joined: 4/2/2006
Posts: 5
Truncated wrote:
>Yes I have a real PAL NES and SMB 1,2,3 are slower on the NES than on FCEU. A-ha. PAL games run at 50 Hz. You probably have NTSC games (60 Hz) for your FCEU. They are labeled (U) or (J). Get games labeled (E) and you will get the speed you are used to. Sometimes you have to tell FCEU to use PAL emulation in the menu.
Did NTSC games run faster than PAL games on the NES too?
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Joined: 9/1/2005
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Danny wrote:
Did NTSC games run faster than PAL games on the NES too?
Not just NES, SNES, Genesis etc. up until current gen, running in 60Hz on a pal system wasn't even an option, in current gen its only an option in some games, and I'm not even sure if that's across all 3 systems.
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>Did NTSC games run faster than PAL games on the NES too? That depends, actually... most of the time the games just run slower. But some programmers took measures so that the game would run at the same speed on PAL. For example in Super Metroid, Samus moves a bigger distance every frame, so that in 50 frames on PAL she moves the same total distance as 60 frames on NTSC. I think the Sonic games do the same thing. I don't know what the situation is with current generation systems.
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Yeah, but oftentimes they compensated the wrong amounts or didn't compensate at all. That's why it's generally better to play a game in the region it was originally designed for.
put yourself in my rocketpack if that poochie is one outrageous dude