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Post subject: Snes9x Movie recording emulator
Former player
Joined: 4/8/2004
Posts: 82
Location: Majorca
Anyone know where could i get the movie recording Snes9x?? I would like to see the Contra 3 run.
Kage bunshin no jutsu!!!
Joined: 1/1/2022
Posts: 1716
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
That link will get you version 1.42. Does that version have the movie function? I don't see it on the menu.
Do Not Talk About Feitclub http://www.feitclub.com
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
Snes9x with movie functions is not out officially, yet. People have been passing around an unofficial build on the irc channel for a week or two now. The official "WIP" build should hopefully be released on June 30th. If you're tired of waiting, why not join us on irc and ask for a copy?
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
Will the unnoficial version be compatible with the official version?
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Yeah
Former player
Joined: 6/14/2004
Posts: 38
This is the dumbest thinking I have witnessed in ages. "Oh SNES9x with re-recording has been passed around for weeks now, but wait for the offical WIP on the 30th" Why the hell wait? Its obviously being tossed around, throw it up on a website allready. I don't exactly see how holding out releaseing it to the non-irc crowd for 3 weeks who don't want to join your dumb room helps the popularity of SNES9X any.
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
Its a good thing that we love having stupid noobs emailing us saying "What the hell is wrong with you? This isn't working properly!!!!11! Are you sure that you know how to code? " Now, if we put it on on an irc channel, only people that care enough and understand that ITS STILL NOT FINISHED can go and get it.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Valagard wrote:
This is the dumbest thinking I have witnessed in ages. "Oh SNES9x with re-recording has been passed around for weeks now, but wait for the offical WIP on the 30th" Why the hell wait? Its obviously being tossed around, throw it up on a website allready. I don't exactly see how holding out releaseing it to the non-irc crowd for 3 weeks who don't want to join your dumb room helps the popularity of SNES9X any.
Hey be patient it was in beta-testing.
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
Valagard wrote:
Why the hell wait?
Actually, it's because I haven't got any webhosting. You are more than welcome to post it on a website and give the link for all the world to see, just so long as it's clear that people are downloading an unofficial and unsupported version of snes9x.
Joined: 4/11/2004
Posts: 52
Location: New Zealand
I can host it. e-mail it to me at tankos_x@yahoo.com and i'll get a friend to host it tonight..... if you want.
Former player
Joined: 3/8/2004
Posts: 1107
But the official release is tomorrow. Is it really worth emailing it so it can be hosted just so people can have it 1 day sooner?
Joined: 3/29/2004
Posts: 224
of course! If it's the same exact version that will be posted tomorrow, then why not have it today? The sooner the better :D
Joined: 5/25/2004
Posts: 28
blip wrote:
If you're tired of waiting, why not join us on irc and ask for a copy?
Okay, i've tried that, and was ignored. Great bunch of losers in that IRC channel. This was my 15 minute conversation... With myself <Kileran> >> If you're tired of waiting, why not join us on irc and ask for a copy? <Kileran> :) can i have a copy? <Kileran> Kinda figured. <Kileran> Anyone actually here? <Lfe> no sry :/ <Kileran> Does anyone have the Snes Re-recording emulator? <Kileran> great, 26 people in the channel, nobody actually here to USE irc.
Joined: 3/29/2004
Posts: 224
Yes, and calling us a "bunch of losers" is going to make us jump to give you that emulator :D
Joined: 6/14/2004
Posts: 646
You didn't exactly join in during peak hours. Most people were probably asleep at that time. If you were to try again during the evening, you'd probably have better luck.
I like my "thank you"s in monetary form.
Post subject: release date
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
As most release dates are prone to do, the snes9x WIP release date has slipped. July 5th is the new date.
Joined: 5/25/2004
Posts: 28
Thank you Blip, that's what most of us wanted to know. Better question. Instead of bugging you for info, is there any .news site we can get that information from?
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
sean.brockest wrote:
Instead of bugging you for info, is there any .news site we can get that information from?
I don't think so. At least, I haven't seen any public discussion of the WIP release. I'm getting my info from private chats.
Joined: 4/11/2004
Posts: 52
Location: New Zealand
thanks to blip for sending me the emulator. Now for the IRC-less and/or impatient, i present to you: snes9x with avi recording my original hoster went to bed. so i had to ask around. i'm tired, i'm off to bed too.
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
Tankos wrote:
snes9x with avi recording
Don't let the name fool you; that binary's also got the movie (.smv) features.
Joined: 5/25/2004
Posts: 28
Just so ya guy's know, the AVI recording is a little tricky to get working, but there is a bunch of info in some text files you get with it. Just play around. But i think most of us are interested in just the Re-Recording stuff, and that works JUST like the Famtasia one.
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
sean.brockest wrote:
But i think most of us are interested in just the Re-Recording stuff, and that works JUST like the Famtasia one.
Actually, it should work even better than Famtasia. For example: snes9x protects you from loading the wrong savestate accidentally. If you load a savestate too far back, no sweat: just load a more recent one, and your recording will continue uninterrupted. I noticed that readme in the .zip is a tad out of date. Here is a revised list of hotkeys that are useful for timeattack-making:
  • Shift + F1-F10, save state
  • F1-F10, load state
  • Shift -/+ adjust emulation speed (not the numpad +/-)
  • Pause key pauses the game
  • Backslash key advances a single frame while paused
  • Tab key activates "turbo" mode (think of it as fast-forward)
  • Period key activates the frame counter display (when recording or replaying a movie)
And no, you can't remap these (bummer). Here's an example of what you can do with snes9x *while you are recording*: Let's say you have to choose between two paths, but you're not sure which one is faster. First thing to do is make a savestate, let's call it "S". Now, turn on the frame counter display ('.' key), and perform path A. At the end of path A, write a second savestate (let's call it "SA"), and note the frame counter. Next load the original savestate "S", and continue down path B. Once B is completed, note the frame counter. If it's lower, path B is faster and you should continue recording. Otherwise, load savestate "SA" and continue down path A. Have fun!
Former player
Joined: 3/8/2004
Posts: 1107
It's 6/11/04 now, so where's that official version they were supposed to release? Can someone give me a link to it? I can't seem to find it on the Snes9x site.
Joined: 4/11/2004
Posts: 155
Location: Fairfax, VA, USA
Michael Fried wrote:
It's 6/11/04 now, so where's that official version they were supposed to release?
Michael, http://tasvideos.org/forum/viewtopic.php?p=7168#7168

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