Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
I wonder if it would make a nice speedrun... with and without warps (well, skipping from 11 to 56 wave is no fun). I liked this game very much since I played it on Spectrum... It's a little bit like tetris, but a bit more interesting to watch, i think. It's fast and combinations/field pictures(right. 5x5) can be funny. I do not know if it is possible to luck manipulate in this version, and if it is possible on nes(and only nes) version then may be I should try that one... http://dehacked.2y.net/microstorage.php/info/1233/2226klax.vbm a little bit optimized http://dehacked.2y.net/microstorage.php/info/1234/2226klax3.vbm that's little show of good combination on first level for Klax&Marble maddness compilation on vba... I was not rushing or anything else, just trying the game... What do you think, should speedrun on this game ever be done? )
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
I played to 72nd wave and then found out that I can throw blocks back to conveyor :D I would like to know, which version would you like to see TAS of: NES, GBA or Genesis? Or may be you think it would be boring run? I still did not find out way to manipulate luck in NES or GBA version =( May be someone knows? I have already made some nice combinations without knowing about throwing blocks, so I think new movie will be faster and nicer =) Next movie is recorded with "down" button held down... Although when "left" or "right" is held - block slow down... http://dehacked.2y.net/microstorage.php/info/1238/klax-71.vbm If nobody cares then at least tell me to not to work for nothing ^_^ EDIT: WOW! Genesis has 2-player mode o____O And luck manipulation works :D So, version is chosen now! I don't think it will be possible to record movie with single controls for both players, as blocks fall at the same time, but playing two player movie is cool anyways! My be I will desync their timings somehow, like by shifting start using different start buttons, or by holding down "down" on one of controllers...
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
You CAN'T BE the only person who likes the game. =D
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
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Drama, too long, didn't read, lol.
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
It looks great so far, zefiris. However, pirate has a point here: if you choose a game that is neither popular nor well-played (don't get me wrong, this run is good so far), chances are this run will get rejected. Trust me, I learned the hard way with my first submission that poor play + poor game = likely eaten by a grue. For contrast, look at something like Umihara Kawase or TAZ Mania. This run could work. Keep up the good work anyway.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Active player (478)
Joined: 11/14/2004
Posts: 169
Location: Mirabel, Québec, Canada
That was one of my old favorites on NES ... The NES version had a 2 player mode too, but if you can manipulate luck in the Genesis version, that's definitely better. I tried it myself on NES late last year and got to 71 in 3 minutes: http://acmlm.cjb.net:2/emu/nes/fceu/fcs/Klax%20%28U%29.fcm The "You must catch __ tiles" waves go so fast when you throw blocks, since the same one counts each time you get it back, and they all accumulate as you get more.
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
I need to find out how to luck manipulate tiles in this game T_T Luck manipulation works on Genesis version, but when I erplay movie - different blocks appeared and movie desynced totally T_T And I got some really nice combinations... For "diagonals" level there was situation when whole field except 1 cell was filled, and by dropping single tile I started chain leaving oly 6 tiles :D Too bad I will have to stick with gba or nes version... I could not find where future blocks are stored :(