I was thinking about where the line gets drawn, exactly. Where does human end and machine begin? Well, I came up with an idea that I think is nifty.
I remember hearing Mario runners say they studied the TAS to find out exactly where to jump. Still, for them, knowing when to jump in the game is a matter of their memorization and reflex.
Well, no longer. My idea is to create a DDR-styled inputs display. Just press the button when the shape lines up, just like in DDR. Here is a 2-minute MS-Paint to give you an idea.
The shapes going up the screen give you the expectation to press them. Often times holding down a button is necessary, such as in Mario1, where right and B are constantly held down.
There are people who are very very good at DDR, and can get perfects nearly always. If you begin an NES and the DDR-output of the TAS button presses, a DDR pro could set a new human SR record. Does this count as tool-assisted?