Post subject: Viewing inputs by frame
Joined: 1/1/2022
Posts: 1716
Is there a way I can edit an fceu video (US NES) to view the controller input (left, right, a, b, etc.) of a video by frame? There's something I've accomplished playing at 50% speed that needs some frame by frame refining, but I cannot replicate the actual trick because I'm not sure which combination of buttons were being pressed at that time. It would save me possibly hours of trying input and timing combinations. I'm new, so I apologize if this is an easy question for you guys. Any help would be appreciated.
Former player
Joined: 11/13/2005
Posts: 1587
Use frame advance to see what button is pressed on what frame. Remember to put input display on.
Spacecow
He/Him
Joined: 6/21/2004
Posts: 247
Location: New Hampshire
By default, frame advance is activated with the \ key, and input display is activated with , . Once frame advance is enabled, hit \ to advance to the next frame, and pause/break to disable frame advance and go back to normal play.