Post subject: Contest idea.
LSK
Joined: 4/17/2006
Posts: 159
I know that a contest isn't exactly a thing this site would have, but if anyone's interested in participating in a prizeless one, I have a proposition: Make the most interesting 1-minute movie you can, in any game. You can start from a savestate, and you probably will end up doing so. I have no idea who'll judge it, but it'll be fun.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
It would be cool to see what people could make with any mode in Mario Paint, given just 60 seconds. That offers music, imaging, or the lovely gnat game as options.
hi nitrodon streamline: cyn-chine
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
How about custom usernames for prizes?
Do Not Talk About Feitclub http://www.feitclub.com
LSK
Joined: 4/17/2006
Posts: 159
Aren't our usernames already custom? Do you mean titles?
Active player (278)
Joined: 5/29/2004
Posts: 5712
How about custom titles for EVERYBODY?
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
Yours would be "doggybag"?
qfox.nl
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
LSK wrote:
Aren't our usernames already custom? Do you mean titles?
D'oh, yes, I meant titles. I used to have a custom title, but not any more. I miss it!
Do Not Talk About Feitclub http://www.feitclub.com
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Moved to Speedrun competitions.
LSK
Joined: 4/17/2006
Posts: 159
So who's interested in this contest, to the extent that they'd actually make an entry?
Former player
Joined: 6/4/2006
Posts: 267
Location: CO
Here is my entry. SMW Chocolate Island 3 Small or perhaps SMW Awesome Small Both are played completely non-tool. CI was recorded on an emulator without slowdown, savestates, frame advance, etc and I used a SNES controller plug in. Awesome was done on console (I just videotaped it from my TV), which explains the terrible quality. I could probably come up with something cooler, but those are the only cool videos I currently have uploaded.
Emulator Coder, Skilled player (1301)
Joined: 12/21/2004
Posts: 2687
Why was this moved to the non-assisted speedrun section? LSK didn't say anything about tool-assisted entries being disallowed. Although, I think something fun to see would be: An attempt to reproduce in real-time a tool-assisted run or stunt that failed in the most interesting way.
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
you cant beat one star level being small right? the one with all those catcher type guys? I can almost remember me pulling off that level small... but i'm not sure. i might have had yoshi." can you walljump in smw?
Super Mario Bros. console speedrunner - Andrew Gardikis
Joined: 10/24/2005
Posts: 1080
Location: San Jose
andrewg wrote:
can you walljump in smw?
I'm pretty sure you can. In an older SMW published TAS, there is a noticable wall jump in the first castle level (I think Iggy's).
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
i had thought so, i could have sworn i've done it a few times. I bet I could beat those smw vids you posted thegreginator.
Super Mario Bros. console speedrunner - Andrew Gardikis
Former player
Joined: 6/4/2006
Posts: 267
Location: CO
Be my guest andrewg. I'd like to see that.
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
right now i cant find my SMW game. errr. i'll try once i find it. thats my only SNES game I cant find right now. i'm kind of mad about it. i guess i'll have to buy a new one.
Super Mario Bros. console speedrunner - Andrew Gardikis
Former player
Joined: 6/4/2006
Posts: 267
Location: CO
Oh what the heck. Here's 19 more submissions. Some played on console, some played on emulator. The emulator ones are played at 100% speed with no slowdown, savestates, frame advance, rerecords, etc. and a SNES controller (plug-in) is used. These movies aim for entertainment as well as speed. They are all runs of different levels from Super Mario World, most of them played with small Mario.
Former player
Joined: 6/15/2005
Posts: 1711
andrewg wrote:
you cant beat one star level being small right? the one with all those catcher type guys? I can almost remember me pulling off that level small... but i'm not sure. i might have had yoshi." can you walljump in smw?
You can beat it easily with yoshi. You can beat it small without yoshi and switch palaces too, a trick semi-recently discovered by JXQ. I think jimsfriend is the only one who has pulled that off non-tool assisted yet. You can walljump in smw, although don't count on it to succeed if you only have one try :)
Zoey Ridin' High <Fabian_> I prett much never drunk
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
I think i remember pulling this off 2 years ago. I'm not 100% sure or not if i did, I'd have to replay it again, then i would know whether I can or not.
Super Mario Bros. console speedrunner - Andrew Gardikis
LSK
Joined: 4/17/2006
Posts: 159
It's nice to see people interested in this idea. I'll make a movie sometime soon too.
Former player
Joined: 6/15/2005
Posts: 1711
andrewg wrote:
I think i remember pulling this off 2 years ago. I'm not 100% sure or not if i did, I'd have to replay it again, then i would know whether I can or not.
I would have to guess you didn't, since it's pretty complicated to figure out and extremely complicated to pull off. Good luck on doing it though.
Zoey Ridin' High <Fabian_> I prett much never drunk
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
I tend to figure out complicated task in videogames, so i wouldn't doubt that I haven't done it before. There was a time where I played that agme non-stop for a while and became extremely good. I still cant find the game, so I still wont know. If i play the level again I will know for sure whether or not I have done it before.
Super Mario Bros. console speedrunner - Andrew Gardikis
Former player
Joined: 6/4/2006
Posts: 267
Location: CO
andrewg, if you figured this out all on your own, I'd be pretty surprised. I'd be even more surpsied if you actually managed to do it on console.
Former player
Joined: 6/15/2005
Posts: 1711
andrewg wrote:
I tend to figure out complicated task in videogames, so i wouldn't doubt that I haven't done it before. There was a time where I played that agme non-stop for a while and became extremely good. I still cant find the game, so I still wont know. If i play the level again I will know for sure whether or not I have done it before.
I'll take your word for it. I feel very strongly that this is not something you do/figure out by accident and then forget about. But alright.
Zoey Ridin' High <Fabian_> I prett much never drunk
Experienced player (699)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
sorry, but I cant view the link. I dont understand why. could you explain how it was done? or what was done that is complicated.
Super Mario Bros. console speedrunner - Andrew Gardikis