Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
I had done a run of it and was planning on sending it to TG, they did not want it... i'm not sure why. I dont know where it is now. I was pretty much trying to beat the game without shooting anything. I had to shoot a few things, but that mainly why i got good at the game. I'm too busy to work on that i'm doing my lost levels run, which i think will turn out to be insane. It might ahve been a little over 14 minutes. ity's been a while. i could be mistaken and it could be 16 minutes. i think 14 minutes sounds right though.
Super Mario Bros. console speedrunner - Andrew Gardikis
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
DLH112 wrote:
back to what this topic was originally about... Ocarina of Time- 4:05-4:10 Majora's Mask- 3:10ish SMB 1- 5:08
Well I'm currently been working on a speedrun for OoT and I could say that theoretically you could probally get 2:49, but if I'm being relistic I'll probally end up with 2:57, you could definitley beat MM in under 3 hours.
Joined: 12/20/2004
Posts: 226
Frezy_Man: Somewhere around 16:30-16:40 is definitely possible in Contra III. My run isn't that close to perfection. There are minor mistakes throughout the run and the second boss can be killed much faster. I guess I'll throw in a few times. X4 with Zero 100%: 46:00 (any% is around 45:30) Mega Man Zero Hard mode, S-rank: 32:00 (a lot has been discovered since my run) Contra: Shattered Soldier: 36:30 Metal Slug: somewhere around 15 minutes, my run has a lot of mistakes. Metal Slug 3: sub-32 (in-game timer, you need ridiculously good luck) Metal Slug 4: 23:00 (again, in-game timer) Metal Slug 5: 25:00 With that being said, most theoretical times are horribly inaccurate, either due to new discoveries or the fact no one has speedrun the game yet.
Joined: 4/13/2005
Posts: 20
Location: Sweden
yeah, I guess your right. I played it this weekens a little and watched your run again. Maybe I will challenge it in the future.
YEAH...