Posts for £e_Nécroyeur

1 2
7 8 9
17 18
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Thank you for sharing this, Soig! It is encouraging to see a burgeoning gaming community on Bilibili. I have considered creating an account for months, but now seems like the right time. :)
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
feos wrote:
Multiple accounts are not allowed exactly because they can be used to manipulate votes and ratings (and forum feedback).
These multiple account shenanigans are just petty.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Maximum difficulty, please! Also thank you for this! :)
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Yes vote. ktwo is the ghost with the most!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
p4wn3r wrote:
Now that you mention, an idea is to make the user names of all entertainment votes visible to all users in submission threads. It would certainly help mitigate abuses.
Agreed.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
This is a good game choice! Though I would have preferred to see it played on Expert Skill.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
arkiandruski wrote:
Found an improvement worth starting over for
Oh yeah!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Submission Text wrote:
a sub 6 second run would be possible!
This I'd like to see! :)
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Asnivor wrote:
Anyway, enough (potentially uninteresting) rambling :)
Rambling maybe, but it is interesting. :)
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
I agree with the positive comments regarding this game. It is of superior quality. The presentation is excellent and the gameplay is unique and fun. It is challenging, but not prohibitively so. The duration of the game is also genre-appropriate. As for the title Street Fighter 2010: The Final Fight, this game's a rose regardless of its name. Also, Final Fight was originally titled Street Fighter '89. And wouldn't that have jibbered up the works! In some parallel universe, Haggar and Cody are pursuing Belger across the galaxy.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
At 836, a loving tribute to William S. Sessions's arcade campaign!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Thanks for this, Quibus! This version of the game is quite impressive. Colecovison looks good!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Greenalink wrote:
I'm guessing FBA arcade TAS emulator does not support the original arcade release for this game yet?
FBA-RR does not support this game, but MAME-RR does.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Spikestuff wrote:
>What Is Love? going off in the background. And I'm done. Thanks for the copyright that we're going to get off of it I guess when this gets accepted.
Haddaway is gonna get his!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Memory wrote:
Now while I don't disagree with this, for devil's advocate purposes, what if I were to take what the site would currently consider a hack and release it in a cartridge format? Would it then be eligible for vault?
Mothrayas wrote:
I think it's important to consider here what the primary method of distribution would be for the work in question. For bootleg/unlicensed games, they are mass-produced on cartridges and in game boxes and are released that way. For this hypothetical hack scenario, it is released as a downloadable, often a patch to be applied on the base game, and if one were to release it on a cartridge it would in all likelihood not be its primary method of distribution. So the bootleg, primarily distributed on cartridge, would follow unlicensed game rules, while the hack, still primarily distributed as a downloadable/patch, would still follow hack rules
I will play devil's advocate as well. Must the cartridge be "mass-produced?" Does "mass production" in this case refer to production method or production volume? There are services which will create a cartridge (complete with artwork and box) from a custom ROM, for a reasonable cost. These services will create multiple copies of a cartridge, but each is still hand-made--not mass production method, strictly speaking. If one were to have such a cartridge created, would it satisfy the "homebrew" criterion, even if only 1 such cartridge had been created, and created solely to satisfy this criterion?
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
phoenix1291 wrote:
Is it possible to implement a function for the screen orientation?
Thanks, phoenix1291. Seconded!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Memory wrote:
Why is there discussion about what is and isn't sexist about crab royalty in a gameboy game?
Nach wrote:
ThunderAxe31, how can you accept this? Game Girl for Gameboy has cooties! This makes our site less macho.
Oh sure, yet this Samus Aran lady is the talk of the town. Sexism is not the problem; the double standard is! :) Yes vote.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
FatRatKnight wrote:
Among the password games, there is one example that restart back to a password screen, Deadly Towers. When you start the game, you go through the password screen, whether you want to start a new game or not. When you die, you are kicked back into the title screen, and pressing start takes you back to the password screen with a new password already put in for you. However, while the player does go back to a functioning password screen after death, the game inserts the password of its state for you with zero input from the player. All the TASer has to do is confirm the password after restarting. Aside from the password, which could have been attained sooner by inputting it there and then as opposed to making progress then dying a humiliating death, there are no other practical differences. In this particular case, the TASer does not need to somehow demonstrate acquired knowledge of the password. So, ignoring all the controls of the password screen other than "confirm password" is a perfectly acceptable means of restarting the game from a "save file" of sorts, I take it? This is the closest possible case I can recall where a "password save" is used in an active password screen. So, I would suggest that Deadly Towers is much closer to this line than a lot of other games. If judged by today's Vault standards, is this Deadly Towers TAS on the side of acceptance or rejection of this line?
Mothrayas wrote:
Since the user never has to enter anything for the password, I don't count it as entering a password. So, I would consider this legitimate for the Vault.
Thank you for posting, FatRatKnight. I was also curious about this, as it seemed in line with comparable TASVideos standards. I agree with Mothrayas. A password system which retains the game state in memory upon "reset" is distinct from a password system which does not. The password stored in memory is analogous to a save file or other record of progress, and should be acceptable for use in a TAS.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Blasto sure has changed over the years!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Ferret Warlord wrote:
some Caucasian child who's dressing as a Native American.
She is Napoleon Dynamite's love interest!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Is that you, Morte?!
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
HappyLee wrote:
feos wrote:
Now you understand what Kasparov felt when he lost to a computer for the first time.
So true. Simply just not a match to exhaustive search tools.
In Kasparov's defense, he was able to defeat Deep Blue.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Submission Text wrote:
I choose this version, because I find than musics are perfect for this Shinobi. Japan and USA have only action musics type, the PAL version have Japanese music genre and for some levels I choose to play with music and I prefer doing this on PAL sound. This is just an aesthetic choice !
I agree with you about the music! I much prefer the Richard Jacques soundtrack. It is unfortunate that using the only localization that features this music places it at odds with TASVideos standards.
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
ViGadeomes wrote:
I'm not sure it's understandable but it's very technical and I'm not so crazy in english...
Dans n'importe quelle langue, il est ésotérique et détourné. :)
Experienced Forum User, Published Author, Skilled player (1653)
Joined: 7/1/2013
Posts: 433
Warp wrote:
But then, again, they could just be very cleverly trolling. It's not out of the realm of possibility. Poe's Law.
p4wn3r wrote:
From my experience, I do not have enough faith in humanity to believe this is pure trolling. It's simply lying to get money.
Occam's razor > Poe's law
1 2
7 8 9
17 18