Posts for 1ntru


Experienced Forum User
Joined: 5/15/2006
Posts: 102
HAHAHAHA, wow, I actually laughed out loud on an specific scene. That was brilliant. I shouldn't judge a book by its cover but this deserves a yes vote just for the first three fights. Going to finish watching it now.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Waiting on an encode :)
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Obvious yes vote. Nice quality TAS you got here.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Oh my God, this run was just AMAZING. Easy Yes vote and a Star, please. You're obsoleting one of my favorite runs. In time, may I ask you how you guys encoded this video? It looks like it has amazing fps as well as great resolution without being too heavy. Thanks in advance.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
WAT. That was hellish awesome.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
A really repetitive game but I liked the insane dodging. Voting yes.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
moozooh wrote:
1ntru wrote:
Holy motherfuxxing trees with hot dicks from slimy hell!!!
I'm generally against censorship, but let's keep it more tasteful than that.
прости меня. I just thought that this would be some sort of appropriate way to put this TAS into words. Epic or amazing won't do.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Holy motherfuxxing trees with hot dicks from slimy hell!!! This is one of the greatest improvements ever. Some people even went crazy after watching it, like Bisqwit. :)
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Tompa wrote:
Here's a way to watch it without an account: http://www.nicozon.net/watch/sm12551241
I'd say that this is a pretty amazing find.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Not many people are aware of this, but Doom 2's actual record for a TAS is 14:02. Rambo Bones was working on an updated version of it but gave up on doing it. New time would be somewhere around ~13:20. Some of the times and tricks are baffling.
Doom2 - Hell On Earth
UV Speed Movie (Built)

          Level Time <30uv1402
---------------------------------------------
          01    0:04 -0:01 (Level stolen from Sylvain Chabert)
          02    0:14 -0:10
	  03	0:17 -0:00
	  04	0:17 -0:01
	  05	0:18 -0:01
	  06	0:42 -0:01
	  07	0:05 -0:00
	  08	0:13 -0:04
	  09	0:31 -0:01
	  10	0:21 -0:01
---------------------------------------------
Total Episode 1 3:02 -0:20
---------------------------------------------
	  11	0:24 -0:01
	  12	0:35 -0:00
	  13	0:50 -0:02
	  14	0:07 -0:00
	  15	0:24 -0:01

	  31	0:27 -0:03
	  32	SKIP -0:11

	  16	0:10 -0:00

---------------------------------------------
WIP Total	5:57 -0:38

Demo completely built using custom tools
Strafe 50: Always on
---------------------------------------------
Plays back with Doom2 v1.9 and any compatible
ports.
---------------------------------------------
Author: Adrian Danis (RamboBones)
E-Mail/MSN: rambo_bones@hotmail.com

---------------------------------------------

Map 01 (0:04; -0:01): Borrowed this as my
starting level from Sylvain Chabert and all
credit goes to him.

Map 02 (0:14; -0:10): Many thanks to
cack_handed for discovering this awesome glide
which saves roughly 9.5 seconds by itself. An
additional half second is saved by building
a better ending

Map 03 (0:17; -0:00): Elevator jump can't be
done in single player, so back to the original
route for this level

Map 04 (0:17; -0:01): Yet another level that
I could have sworn I would not get another
second off. It's nice to be proven wrong :)

Map 05 (0:18; -0:01): Same comment as Map 04

Map 06 (0:42; -0:01): Handled some corners
better

Map 07 (0:05; -0:00): Nothing to be improved
here

Map 08 (0:13; -0:04): Many thanks to Sylvain
Chabert for this awesome trick. Getting past
the linedef the first time to the red key is
easy, but getting out is probably the
technically hardest trick I've ever done, 
even harder than the map 02 glide. But 4 
seconds are saved so it's definately 
worth it :)

Map 09 (0:31; -0:01): After taking the elevator
back up in the baron room after collecting
the yellow key I handle the corners and doors
much better leading to this single second
improvement.

Map 10 (0:21; -0:01): I knew this time was
possible when I built it originally, was just
too lazy to achieve it.

Map 11 (0:24; -0:01): I must've made a mistake
when copying the time down.

Map 12 (0:35; -0:00): Same time, but no rocket
boost at the end so I gain some extra armour
which may come in useful later.

Map 13 (0:50; -0:02): Spent over an hour removing
the final tick to get two seconds off.

Map 14 (0:07; -0:00): This level is slightly
faster, but not enough to take a second off

Map 15 (0:24; -0:01): Another surprising
improvement

Map 31 (0:27; -0:03): The normal exit provides
a decent improvement, although almost half a
second was saved over the rest of the level

Map 32 (SKIP; -0:11): Since this level isn't
neccessary to complete the game, I have elected
to skip it this run. A saving of 11 seconds is
always nice :)

Map 16 (0:10; -0:00): Same time as before, but
I feel bad waiting around to change to
the rocket launcher ready for the next level.
It doesn't hurt my time but doesn't feel
right for a speedrun, but I really need to
conserve rockets and as such pretty much
had to use the ssg then
Experienced Forum User
Joined: 5/15/2006
Posts: 102
I found it pretty boring even though it lasted only two minutes. Bad game choice imho. Maybe a Round 100 (a.k.a. 0) would be cool since it's amazingly glitched itself.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Well, yes vote here. I'd rather see a Skate + Skate run.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Wow, one of the funniest movies I've ever watched. Amazing glitches and great score as well ;) Easy yes vote from me.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Wow, maybe I should say that this is a Christmas gift to me, haha :) That was just absolutely amazing...4.5 seconds cut off one of the "most perfect" runs I've ever came across. I do miss the "input songs" but that YI3 glitch easily made up for that! Congratulations! And an obvious Yes vote from me.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Maybe Skate + Skate using the cheat so both players can be the same character could be fun. I'm quite lazy to do a test run on this game, though
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Mitjitsu wrote:
Could you please provide a more info in your submission text next time, as I feel this particular movie merits it. What can I say, this movie obseletes one of the oldest runs on the site and many of the tough situations during the game are handled very creatively. Yes vote.
I couldn't have said it better, Mitjitsu got it all! Well, what can I say...level 7 was amazing and level 8 was lightning fast! Sadly, not all people have an idea of how hard this game is on Mania difficulty, since it isn't that popular, but I can say that the moves in this game are pretty much inhuman, haha! Yes vote.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Anyone care to encode it please? Edit: typo
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Bad game choice imho. Can't really tell how optimized the run looks but its way too repetitive and all. Voting meh.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Another Yes vote here! Awesome run on an awesome game! I had it on cartidge and could never finish it without that 2nd level trick. Nice work :)
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Amazing progress from your very first run! I'm giving this one an easy yes vote, yeah! A lot of moments got me smiling, especially that friendship against Human Smoke!! That one was unbelievable, haha
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Of all the SSB64 movies I've watched, this is the best. I'm giving it a yes because I found it entretaining enough, finally!
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Err...what can I say? Yes vote.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
Really astounded as this wasn't played using Manual gear.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
*Wonders why this wasn't even accepted yet* And no, I dont think this should obsolete the Dokokashira run.
Experienced Forum User
Joined: 5/15/2006
Posts: 102
This is the typical movie in which the vote option "What?" would come in handy! HAHA And that ain't a bad thing! Yes vote from me, that was a yet another damn incredible glitchy find.