http://tasvideos.org/userfiles/info/32976581112646945
I figured out the workings of the EXP glitch in level 2, which has been known for some time and is demonstrated in evilgenius' WIP above, as well as in some youtube videos. Basically any time you despawn 2 enemies but only 1 new one spawns, the hitbox from one of the previous ones remains.
I thought I might be able to use it in the run, but it turns out to be too slow by a pretty wide margin of about 15-20 seconds, by my estimation.
Then I thought maybe I could find another setup that was faster. The whip gives 30 exp per hit instead of the punches 20, so I thought I could use the Linda's near the tower at the end of level 2 to get EXP. it turns out this was possible, and works out pretty nicely, as in the WIP above.
Unfortunately, it's only less then 10 seconds faster then the original EXP glitch, which isn't fast enough to make it useful, too bad.
Unless some new setup is found I think I'll have to start from scratch.