Posts for AmaizumiUni


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Joined: 8/4/2013
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PoochyEXE wrote:
I have to ask: Why those character names? Do the raw values form a "jump to credits" series of instructions in assembly? I can't make any sense of them otherwise; the only thing that looks like a word in there is まもる down the left column.
We are playing in the range with no loss because it does not participate character name
Experienced Forum User, Published Author, Player (104)
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duckfist wrote:
I love it, great discovery! I'm curious: Can you use this new inventory glitch to change the first character's other stats, like the old 99-items trick? That is, if the first character's job is not Onion Kid (non-zero), will the 33rd item still drop into that memory slot, or could it be pushed into other slots, like level/experience/HP?
And described with reference to the pages of this place http://tasvideos.org/GameResources/NES/FinalFantasy3.html Inventory(32) $60C0-$60FF Knife that was used to enemy will disappear from the Inventory($60C9 0x1e change 0x00) Items will come back If you cancel the command Number of knife is written to address the following for full Inventory $6100 change 00 to 1E(Knife) this address 1stCharacter JobNo Glitchid Job and Command
Experienced Forum User, Published Author, Player (104)
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Derakon wrote:
How do you do so much damage to the turtle with a normal attack?
use x256Damage Glitched I want you to look at the person who was in reference http://tasvideos.org/2992S.html
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Prion wrote:
Yes vote. What's the name of the song played on the piano? It's so familiar but I can't place it.
http://en.wikipedia.org/wiki/Der_Flohwalzer
Post subject: Thanks Mister
Experienced Forum User, Published Author, Player (104)
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Editing Rewriting
Post subject: Gulitched explanation LangJPN
Experienced Forum User, Published Author, Player (104)
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町の1マス北でステータス画面を開いて閉じる必要がある(開く位置は固定で$7af0に0x00を書き込む必要がある) ピアノの右側を弾く必要がある($0073 0x9c $0072 0xb2 戦闘時に$74f3,$74f2に記載される) ポーション1 めぐすり2 どくけし2 かわのたて20 ダガー20 ロングソード1を購入 かわのたて20 ダガー20 めぐすり2 どくけし2 空欄 ロングソード1 ポーション1と並べ替える (ほかのアイテムも追加購入しアイテム欄を埋めるとGlitche結果が変わるため現状ではこれがBetter) 2人目の両手にかわのたてを装備させる アイテム欄の5番目にナイフが入る 町の中でバトルを発生させる(セーブできないMAPでないとNG) 1人目が敵にナイフを使用(アイテム欄の5 7~32空欄) 2人目がダガーとかわのたてを交互に装備しアイテム欄を埋めていく かわのたて6 ダガー7になるとアイテム欄が32個となるので行動キャンセル 1人目に戻り使ったナイフがアイテム欄に戻ろうとするが一杯のためオーバーフローし1人目のジョブ番号を書き換える($6100 0x1e) これによりコマンド欄がglitcheするので2度キャンセルする 4番目のコマンドが戦闘終了なので選択(movie end) 一人目のジョブ番号が書き換えられたときほかのアドレスも広範囲で書き換えられ 結果的にEndingをCallしクリアとなる
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Try discussed Valut instead Submittion interesting difference because certainly less Next Try AtherGame
Post subject: Make bin cdrwin Version 4.0h
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Zero4champ2(j).cue FILE "Zero 4 Champ2 (J).bin" BINARY TRACK 01 AUDIO INDEX 01 00:00:00 TRACK 02 MODE1/2352 INDEX 01 00:47:65 TRACK 03 AUDIO INDEX 00 03:09:51 INDEX 01 03:11:51 TRACK 04 AUDIO INDEX 01 04:23:46 TRACK 05 AUDIO INDEX 01 05:30:13 TRACK 06 AUDIO INDEX 01 06:35:17 TRACK 07 AUDIO INDEX 01 07:32:58 TRACK 08 AUDIO INDEX 01 08:47:18 TRACK 09 AUDIO INDEX 01 11:04:38 TRACK 10 AUDIO INDEX 01 12:11:30 TRACK 11 AUDIO INDEX 01 13:44:00 TRACK 12 AUDIO INDEX 01 14:48:21 TRACK 13 AUDIO INDEX 01 15:56:59 TRACK 14 AUDIO INDEX 01 16:56:29 TRACK 15 AUDIO INDEX 01 18:28:70 TRACK 16 AUDIO INDEX 01 19:55:36 TRACK 17 AUDIO INDEX 01 20:58:53 TRACK 18 AUDIO INDEX 01 22:01:68 TRACK 19 AUDIO INDEX 01 23:06:22 TRACK 20 AUDIO INDEX 01 23:46:27 TRACK 21 AUDIO INDEX 01 25:01:48 TRACK 22 AUDIO INDEX 01 25:46:42 TRACK 23 AUDIO INDEX 01 27:10:72 TRACK 24 AUDIO INDEX 01 27:47:12 TRACK 25 AUDIO INDEX 01 29:19:71 TRACK 26 AUDIO INDEX 01 29:24:56 TRACK 27 AUDIO INDEX 01 29:43:26 TRACK 28 AUDIO INDEX 01 29:48:11 TRACK 29 AUDIO INDEX 01 30:15:64 TRACK 30 AUDIO INDEX 01 31:29:18 TRACK 31 AUDIO INDEX 01 33:09:06 TRACK 32 AUDIO INDEX 01 35:08:41 TRACK 33 AUDIO INDEX 01 36:31:05 TRACK 34 AUDIO INDEX 01 37:30:53 TRACK 35 AUDIO INDEX 01 38:34:23 TRACK 36 AUDIO INDEX 01 39:44:50 TRACK 37 AUDIO INDEX 01 41:11:24 TRACK 38 AUDIO INDEX 01 42:15:22 TRACK 39 AUDIO INDEX 01 44:34:13 TRACK 40 AUDIO INDEX 01 46:24:68 TRACK 41 AUDIO INDEX 01 48:29:03 TRACK 42 AUDIO INDEX 01 48:43:71 TRACK 43 MODE1/2352 INDEX 01 50:07:43 AudioWaveImage Audio Mp3 notMovieng?
Experienced Forum User, Published Author, Player (104)
Joined: 8/4/2013
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アカウントは作ってみた。何個か投稿はしてみようと思っている RLは8月中に再開予定…