Posts for AmateurBot


Post subject: Same "Error in PlayWiimote" error, but different.
Experienced Forum User
Joined: 1/31/2015
Posts: 7
Umm... yeah. I've created a brand new TAS with three Wiimotes connected, and I get the same "Error in PlayWiimore" message as seen in my older topic. I kind of know why this happens though, but the problem is that at a specific frame, the error message will always pop up no matter what I change in the controller configuration menus before playing the next frame. I don't remember doing anything involving changing the controller settings after nor during that frame. Apparently, the playback began with the nunchuck connected to the first wiimote. Playing the playback without the nunchuck with cause the error message to pop up instantly. Removing the nunchuck during the playback will make the error message pop up at the next frame. Adding a nunchuck to Wiimotes two and three will do the same thing (even though I do remember accidentally adding a nunchuck, but not at that same frame). So anyway, is there a fix to this that doesn't involve precise controller configuration on every frame? Is there also anything that can decrypt dtm (playback) files in any way so I can see what I must do in order to watch the whole playback happily ever after? I'd ask for a fix that can play playbacks without a nunchuck (or better yet, no controllers) connected, but that would probably cause the random factor in my TAS to become different, making the playback unviewable. EDIT: A newer TAS has been created on a newer version of Dolphin, this time the three Wiimotes intentionally had their nunchucks connected throughout the entire TAS, despite them never being used at all. I saved the dtm file after I was done, and then I STILL get the error message even though the controller configuration had all of its settings set to how they were before I began. This is starting to tick me off now. EDIT 2: Again, a new TAS was created on with Dolphin 4.0-6068 with mostly the same settings, the only difference being that all three Wiimotes NEVER had a nunchuck connected throughout the entire recording. Same thing happens: fatal error message appears, and this happened at the very first frame of the recording. I was once able to actually replay the TAS, but it only happened once out of the 20 attempts, and I had to stop the emulation early because I forgot to enable dumping the audio and frames. UGH! I really don't understand anymore.
Experienced Forum User
Joined: 1/31/2015
Posts: 7
Looks like I solved the problem with the error message. Apparently, the TAS originally had all 4 wiimotes connected to an extension (Nunchuck to be specific), and I had to set the extensions to "Nunchuck" before I began the playback (D'oh!). I swear, I don't remember either wiimote connecting a nunchuck before I began recording. (In fact, I went straight to watching the playback just after I finished recording.)
Experienced Forum User
Joined: 1/31/2015
Posts: 7
Nothing worked. Not even letting Dolphin recreate the Wii folder. I still receive that error message. Aaaaand I just got an even worse problem. It appears that Dolphin either fails to even load an ISO or it takes an extremely long time to load (approximately 10 minutes). This has recently become a frequent issue for some reason. Like I said, there are no other programs running, it's just Dolphin. Turned out it's just the computer I'm using. Still, I can't seem to play the movie without that error message. Even when the playback fails to load, the game runs fine, but when I stop the emulation, either Dolphin crashes or it just freezes.
Experienced Forum User
Joined: 1/31/2015
Posts: 7
Marked as "Invalid", and I receive suggested instructions I had already done but does not fix the problem.
Experienced Forum User
Joined: 1/31/2015
Posts: 7
So I mentioned the issue there, and of course, I'll say something when things either do or don't work out.
Experienced Forum User
Joined: 1/31/2015
Posts: 7
I went there, but everything was too confusing for me, and not a single problem included "TAS" in it. When I went to type up the issue, the questions looked nothing like it can be a TAS problem. I'm not too comfortable with this...
Post subject: "Error in PlayWiimote: 19!= 7, byte 51702."
Experienced Forum User
Joined: 1/31/2015
Posts: 7
So I've recently finished making a TAS of Mario Party 9 controlling all 4 Emulated Wiimotes (won't submit it, it'll get rejected), but when I try to watch the movie, I keep getting this error message that says "Fatal desync. Aborting playback. (Error in PlayWiimote: 19!= 7, byte [insert random value].)" From what I remember, all of the settings were all the same before I went to watch it. There were no other programs running, the controller layout is the same, and not one Gamecube controller was present when I was recording the inputs (in other words, all 4 ports of the Gamecube controller section were set to "None"). In other words, everything was basically the same as they were before I began recording. I have read the Desync Help and Desync Help TAS pages, followed all of its suggestions, but nothing worked. And there are more things worth mentioning. When a playback movie has ended, Dolphin crashes. Dolphin even tends to occassionally crash when the previously mentioned error message pops up.