Posts for Arcane


Experienced Forum User
Joined: 9/13/2010
Posts: 4
Works absolutely fine in VBA-M, though. EDIT: How about something to also list which cheats are currently active, in the case of codes that are conditionals?
Experienced Forum User
Joined: 9/13/2010
Posts: 4
Neither greater than nor less than codetypes were working for me the last time I tried on original VBA. I'm working on this huge code to essentially recode a boss from scratch, basically.
Experienced Forum User
Joined: 9/13/2010
Posts: 4
Hoe wrote:
Arcane wrote:
edit: there also seems to be a limit to the number of currently active codes, which is killing something I'm working on.
Sounds like it might be time to edit the ROM
I was mistaken in this case. I haven't actually done romhacking before. I prefer to monkey around with RAM values. The requests are still valid, though, as being able to freeze with a click would be really convenient in finding out what value does what.
Experienced Forum User
Joined: 9/13/2010
Posts: 4
Is VBA-RR using the VBA-M cheating engine or original VBA? I'm working on a hacking project and VBA-M's the only one I've used so far (out of VBA, VBA-h, VBA-m, and VBA-SDL-H) that has an accurate cheat engine. Can a few features be added to the memory editor? It'd be nice to have things like having right-clicking freeze a value or having a doubleclick on a value add a code at that address. edit: there also seems to be a limit to the number of currently active codes, which is killing something I'm working on.