Posts for Archanfel


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Samsara wrote:
Archanfel wrote:
P.S. Apologies about bad video quality, i have no idea how to do encode with higher resolution than 320x224 in Gens :(
AVI recordings from emulators will always encode at the standard console resolution. You have to manually resize the video using AviSynth or some other video editor.
Mmmm... that's how it is works!! After some testing in video editor i finally able to do something with more or less watchable quality. Fixed video in my previous post. Thanks Samsara.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Great that DaTeL237-sensei still around here! even with amnesia. I very like your old any% movie for this game. Beside improvements which you mentioned i found very little: * In kitchen is possible to save one pendulum cycle ~4 sec by taking 2 damage. (In genesis Mr. Nutz have 5 HP as default so -2HP is not problem. In SNES version it is still faster, but a bit more tricky, required to get life and full HP at roof before kitchen.) * And also possible to skip map between World 5 and World 6 and to save about 12 sec. (It's workable on both versions.) In all other places i nearly always agree with all your solutions. Honestly it pretty hard to maintain such good optimisation level as you did previously. But i trying :)
DaTeL237 wrote:
Your TAS so far is fun to watch for me.
I glad that you found it fun. Your opinion is very significant for me. Meanwhile World 2 with all coins is finished. Whole 2043 frames ahead of my test-run in this world. (+663 in W1 = 2706 frames in total). Link to video First half of W2L3 took me a lot thinking, i checked about 12 different routes. P.S. Apologies about bad video quality, i have no idea how to do encode with higher resolution than 320x224 in Gens :(
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Спасибо, это я видел, про Gens там написано только:
Encoding Guide / Video Dumping wrote:
Target settings Resolution Sound 320x224 (NTSC), 320x240 (PAL), 256x224 (low resolution mode) 44.1KHz stereo
Но это никак не проясняет вопрос как можно получить видео с большим разрешением.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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А не подскажите как можно сделать качественный энкод в Gens? Перепробовал чуть ли не все возможные настройки, но выдает все время только 320x224 и не более того...
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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creaothceann wrote:
Might be helpful if they re-used the game engine?
It is not helpful, but thanks anyway. --- Meanwhile i finished optimised 100% run for World 1. So far 663 frames (~13,26 sec) ahead of test-run: Link to video Here also any% run for World 1 if someone interested. P.S. Help with finding place for activating zip in W4L3 are still welcome.
DaTeL237 wrote:
Some points for improvement that I found after being published: {frames gained} W4L3: get into the very top ceiling and zip through {up to 10 seconds}
I will be reach World 4 not soon, but anyway sooner or later time for this problem will come, and would be pity to miss this opportunity again (at least if this zip is workable on Genesis).
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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ElectroSpecter wrote:
I started a 100% WIP a few years ago and it never amounted to much. I'm pretty sure this is the right smv file
Thanks, your smv file is workable, only pity that it is too short. Very nice damage trick at flowers in W1L2, i'll definitely take this trick into service! Btw my route in W1L3 is better, as you can in my test-run usage of spiders on back way is faster :) I work with optimised version very very slowly, not expect final result sooner than november... --- Parallelly i also re-doing any% on Genesis (with improvements). I only have trouble with zips. There are some version difference in zips between Genesis and SNES, and not the fact that that it still will work in Genesis. For example First easy zip in Ice Cream igloo is not workable. Second zip in igloo look like to still workable in Genesis (i got wrong zip, but it is promising for success). Third igloo zip is doubtful too. Would be great if someone smart can check these three zips in Ice Cream igloo level in Genesis version, and to say are they workable or not?
DaTeL237 wrote:
Some points for improvement that I found after being published: {frames gained} W4L3: get into the very top ceiling and zip through {up to 10 seconds}
I will be very grateful if someone can help to find exact place where is possible to activate this zip in W4L3. I checked all this damned top ceiling, but not find where, not on Genesis not even on SNES...
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Exxonym wrote:
Your video is private; can't view it.
Fixed, now video should work. Btw my encode low quality, so probably would be more comfortable to watch movie on emulator: http://tasvideos.org/userfiles/info/17350410113133576
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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I finished test-run with collecting all coins. I will try to do optimised version in next months. If someone interested can to taste weakly optimised version: Link to video
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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feos wrote:
Check.
Pleasant to see screenshot with hero who able stand on both legs. Thank.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Post subject: Re: Movie published
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Is it possible to change screenshot? Old screenshot, where Lester sadly crawl with broken backbone look like too depressive. Even random frame will be better than it is now...
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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It was entertaining! +1 Yes vote. Only a bit sad that Kill Screen happening so fast. Imho "Kill Screen at 9999m" can be even more entertaining than "Fastest Kill Screen".
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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In game there are 1729 coins (btw very beautiful number!). Many coins are located in hidden places and even in secret stages, i think would be quite interesting to do 100% run with collecting all these coins. Is it a good goal? And second question, i plan to use genesis version Mr. Nutz (E), should i also do new any% run for this version, or one 100% run will be enough for publication?
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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WST wrote:
А чо, для NES трояны бывают? Фигасе. Sorry for Russian
Есть многое на свете, друг WST, Что и не снилось нашим мудрецам
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Post subject: Re: #4419: Archanfel's SNES Out of This World in 13:31.1
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Ragnarokia wrote:
Questionable improvement wise would it be faster in the prison to use / glitch the lift to destroy the wall (around 3:08 on nitrogenesis' currently published run) and then going back up to push him onto the lift? Thanks for the quick temp encode.
Good question, obviously it was tested at planning :) If to destroy this wall earlier like you say, next time when Lester will back to this screen, guard below will be already "ready" to shoot, and in this case will be impossible to execute this sequence break. Btw normal encode in submission text.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
Post subject: Re: Another World (Europe) SNES 15:17
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Meh, too slow. You not even beat old and out of date NitroGenesis run. http://tasvideos.org/1936M.html
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Glad to hear that everyone see progress :) @Dooty I can't say that the first one was canceled too fast. It was available over one month. Actually i thought it will be published before i finish this one. But i finished earlier. Compared to new, previous one was so weakly optimised, that i sent old one to a landfill without feeling of regret. If someone curious, i started recording first movie just a few hours after watching tutorial for tasing NES (even not SNES!). I just carefully played game two weeks at slow speed and with thousands save states. And with using this primitive technique i got relative good result (it was 10 mins faster than unassisted WR). I was knew that optimisation was far from perfect, however at that moment it was absolute best that i was able to do. While first movie was in progress i learned many things about tasing. And i started second movie with more knowledges and with a lot better tools. Particularly TAS-movie-editor was used a lot, i worked with each level as an individual movie-file, and join them together at the end, that's why re-record count is N/A.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Жалко. Совсем-совсем без вариантов? Чуть более конкретики: http://tasvideos.org/1936M.html В SNES версии есть убогие экраны загрузки (часики). А в генезис экранов загрузки нет, без них было бы гораздо приятнее смотреть. Улучшение одинаково работоспособно на обоих платформах, по идее можно сделать и в SNES тоже.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Вопрос про улучшения чужих мувиков при смене платформы: Есть много игр практически идентичных для SNES и Genesis версий. Допустим на сайте уже опубликован пробег интересующей меня игры. Он был сделан на SNES версии. Я знаю как его можно улучшить, но возьму генезис версию. Это будет считаться как улучшение или как новая категория? В правилах по этому поводу ничего не нашел.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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feos wrote:
Just don't cancel it yet, you can upload it to userfiles and I'll replace the submission file.
Old one was accepted a few weeks ago and i not know why it so long in workbench. I think would be better to submit this improvement when old will be published. I already did comparison table... and a half of new description.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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My first movie has flaws in terms of optimization. Obviously i wanted to do better optimised movie. And i finally finished it! Link to video It was four weeks of hard fight for each individual frame. Now technical quality of movie has been elevated to a whole new level. I hope you will enjoy result. Final improvement is huge - 2 minutes 55 seconds and 2 frames (10502 frames). ~70% of this improvement is pure optimisation. The rest ~30% of improvement come from new tricks/glitches and some changes of routes.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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feos wrote:
Agreeing with the others. May need some optimization, but is a nice effort already. Good game, fast-paced run.
I agree too. All true, optimisation can be done better. It is my first ever tas-movie, so not be surprised about modest optimisation. Game is nice, and i definitely plan to do more optimized movie in future. But until i did not new one - enjoy those that there currently is :)
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Dimon12321 wrote:
По поводу TAS Editor, есть универсальный редактор мувиков, который поддерживает snes9x и gens-rerecording!
Спасибо, отлична прога! Правда косяки исправить так и не удалось. В нужном месте я добавил нужных нажатий (десяток недостающих «S» в моем случае), очки посчитались быстрее и следующий уровень начался чуть раньше. Казалось бы желаемый результат достигнут - ура. Но теперь что бы все синхронизировать - надо сдвинуть весь импут вверх на некоторое неизвестное кол-во кадров. Экрана для просмотра мгновенных изменений нет, и что бы узнать попал или не попал приходиться каждый раз двигать по 1 кадру, сохранять и пересматривать весь мувик до этого места с самого начала. Даже с fast-forward перемоткой это нереально долго получается. Набрался терпения, решил исправить хотя бы один, попытки с двадцатой все-таки нашел нужное число кадров… однако возник загадочный неустранимый рассинхрон через десять уровней. В общем хрен исправишь. Сама по себе прога очень хорошая и полезная, так что если соберусь делать что-нибудь еще (или переделывать этот) то обязательно буду пользоваться.
Dimon12321 wrote:
Из тебя выйдет достойный мастер, если твой мувик "изначально для самого себя" будет достоин публикации!
Я думаю большинство тасеров любят игры и делают мувики в первую очередь для самих себя :) Ну а если неплохо получилось то по чему бы не порадовать других. Вот кстати, запилил энкод своего мувика: Link to video Ну как, какое производит впечатление - did you find this movie entertaining или такое не стоит отправлять? Если все более менее нормально то за пару деньков напишу подробное описание и рискну отправить.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Две недели назад решился наконец научиться тасить, а не только смотреть на чужие творения. Вначале нашел Tutorial on FCEUX's TASEdit (Live Session by feos) и подумал "Ух ты, как все просто и удобно! Хочу так же." Но оказалось это работает только для FCEUX, а других эмуляторах таковой фичи нет - облом т.к. я хотел немного поломать Судью Дредда для SNES. Пришлось изучать традиционный подход. Конкретно для SNES нормального туториала я не нашел, но по аналогии с NES-овскими все таки удалось разобраться. Вначале шло туго, но потом немного освоился, увлекся, и доделал весь мувик до конца. Изначально делал просто так для самого себя, но получилось на удивление годно - такое не стыдно и людям показать :) Подумываю представить. Конечно, до мастеров оптимизации мне новичку еще расти как до луны, но для первого раза кажется вышло определенно неплохо. Игра длинная, сложная и очень интересная, так что думаю что примут. Правда, закрался небольшой косяк, и если это возможно хотелось бы его исправить. Я чуть-чуть начудил между некоторых уровней при подсчете очков. Иногда там нужно элементарно еще немного дольше подержать кнопку start и очки посчитаются на некоторое кол-во кадров быстрее и затем надо неведомым образом сдвинуть весь последующий импут на это сохраненное кол-во кадров. Но не знаю как это сделать. Если кто может с этим помочь - буду рад. И в общем случае, любопытно, можно ли как-нибудь разбить мувик на условно-независимые части и переделывать одну часть (один уровень) не трогая все последующие? Кстати не появилось ли что-нибудь вроде TAS эдитора, но для snes9x?
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Stage 1 is just awesome. Looking forward to see stage 2 WIP too :) And i really hope you will finish full TAS of this great game.
Truncated wrote:
My guess is that the run will end up in the vault.
No way! It is one of the most entertainment Sega Genesis games. I will eat my hat if it will end up in the vault.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Awesome run!! P.S. I hope one day to see TAS of Beyond the Dark Portal too.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)