Posts for AsFarAsIGet

Experienced Forum User
Joined: 6/4/2013
Posts: 8
Oh yeah, it works now ty. Pretty interessting stuff! ;)
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Hmm the hidden textbox/field music isn't working for me either. :(
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Found a nice little timesaver! http://www.youtube.com/watch?v=GyMYHlnD72U Saves ~15 seconds.
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Patashu wrote:
How are ingredient pickups even coded? Are they sprites? Tiles? A special mapping of co-ordinates to ingredients that is checked by the dog/by the pick up action?
I always thought they are coordinates, but I could be completely wrong. Just startet with ASM, it will take me ages to find that out unless some1 wants to help here. Greetings
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Hey assassin, I tried that emulator aswell (no wait, there was a dll file missing, i try to get that fixed and hopefully it works on that version). Update: Ok, i fixed the missing dll file and it works! Thanks! My next goal is to create a Hitbox lua script. I'm also playing with the thought to make ingredient pickups visible. I'm more interested in breaking the game even more as it is already. :) I occupied myself a bit with assembly and it might be time for some trial and error now. :) Greetings
Post subject: Geiger’s Snes9x Debugger
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Hi everyone! I tried to load secret of evermore with Geiger’s Snes9x Debugger (trying to learn some assembly). Unfortunately something messes up the game (complete map is bugged) although i've removed the header from the rom. Also tried to use another ROM, still the same effect. Does anyone know a solution for this or is there a good alternative tool for ASM? [URL=http://imageshack.us/photo/my-images/46/fxed.png/][/URL] Greetings
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Wow Gunty, thanks a lot for those awesome scripts, time to play around a bit! ;) So there are actually intervals, where u do more and less damage, is that right? o.0 Everything works fine, just tested it, great work and thanks for sharing! Greetings
Experienced Forum User
Joined: 6/4/2013
Posts: 8
Hi guys! Wow Pasky13, pretty impressive what u did there! I tried out your lua script, somehow it's bugged for me. [URL=http://imageshack.us/photo/my-images/706/timerld.png/][/URL] Any Idea why it is so? P.s.: I just went into the market and thats what I get. Greetings AFAIG