Posts for Bablo


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Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
What what what? Starting with Metal? Any reason why? Me, Shinryuu and Seth Glass actually started a mm2 glitchless tas once. We came up with a solid boss order but I can't remember it right now. My best guess for the boss order would be: Flash - Quick - Bubble - Heat - Air - Metal - Wood - Clash. Reasons why the above route should be optimal: * Flash and Quick stages don't need any weapons at all. It's fastest to walk through with Buster only. * I believe we tested it to be faster to kill Heatman with Lead Bubble, even if we have to kill Bubbleman with Quickman's weapon. Doing Metal before Bubble would be slower due to lack of Item2. * Killing Clash before Quick is slower because it messes up the boss order. We did a lot of tests compared to Richard Ureta's run, and actually a lot of stuff he did with item2 to save time (for example in Flash man stage) came up being slower than just normally walking through the level, not changing weapons. So a glitchless run is going to be very minimalistic. Still, me and possibly many others would like to see it being done.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
Oh man. This is so sweeeeeet!
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
Seriously Glitchman, I'm so eager to see the final completed TAS my leg just exploded (just try to make sense out of that one). Still, even if it does take time, I believe it's absolutely worth it, as your latest wips have been so amazing. Keep it up.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
I'd like to see that. Although I'm a little afraid the PC runs are still going to look smoother, due to better control (mainly by having a mouse).
<adelikat> I've been quoted with worse
Post subject: Castlevania goodness
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Joined: 10/17/2005
Posts: 399
Repost. Let's see me break the world record on NES Castlevania speedrun. 12:43 by SDA timing. Current run there is 13:13 so this is pretty good time. Although I did have a total of 8 mistakes which all cost at least a second of time. But all levels should be at least as fast as current record. Most time I think was saved in the Dracula fight, which went pretty much perfect. Now I just have to get the equipment to record this on real console. :) And by the way, .fm2 always shows 1 re-record count. I think it's silly. Edit: This was my 78th speedrun attempt at this game. Edit2: Also there is a TG speedrun (that nobody cares of) that is faster than SDA speedrun, but my speedrun is still 20+ seconds faster.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
You can shoot in any bossroom if you jump before the gate, thus you fall down in the bossroom, and until you touch the ground you have control of megaman. Though, you can't damage the bosses anyway.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
:) !
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
I'd list priorities like this: 1. Defeat Bowser early 2. End input early 3. Reach princess early. And I actually value reaching princess early too. You may notice that you have to compromise here. Can't please everyone. So it's really just up to the author. Doesn't make a huge difference whatever way you choose to end your TAS.
<adelikat> I've been quoted with worse
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Joined: 10/17/2005
Posts: 399
You dirty whore.
<adelikat> I've been quoted with worse
Post subject: Pier Paolo Pasolini is the man
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
So I bought a Pier Paolo Pasolini collection (only 5 movies though) today and expected a lot of nausea and depression. I decided to watch them in chronological order. Mamma Roma (1962): A black and white movie. Pretty boring one also. Tells about a whore who's not whore anymore and her beloved son disrespects her and blah blah. Nothing fancy happens. Doesn't even reach Pasolini standards. Decamerone (1971): An adaption from the book by the same name written by Boccacio - the first short story collection ever. And holy shit, this has to be the funniest movie I've seen all year. I seriously recommend this one. There are some titties n stuff, but no gore. Pasolini himself also plays a part here. Five stars. I'll spoil one of the stories as an example. A guy gets invited by a really pretty lady to her house. Of course the guy goes - he wants to screw her. When he gets there, the lady explains to him that she is actually his sister. They have the same father, and he apparently had an affair, thus came the sister. The guy is happy to hear this and eats dinner together with his sister and spends the night. Later he asks where the toilet is and gets guided there. However, the floor fails and he falls and gets a nice shit bath. While swimming in the crap, his "sister" scams him and he has to climb up to window, and jump down (a high fall, must hurt). Outside he yells for his clothes and money, but gets no answer. Then he wanders to a church and sleeps there. Two guys come there, notice a nasty smell, find him and laugh at him for about a minute. They offer a job for him though. A bishop died earlier that day and was put into coffin in the very same church. In the coffin he is with a ruby ring worth a lot of money. While the two guys open the coffin, he has to climb there and get the ruby. Well he gets there, puts the ruby in his panties and gives all bishop's clothes instead. The guys won't believe him and close the coffin, leaving him there with bishop's corpse. However, more people were aware of the ruby and opened the coffin. They argue who goes in, until someone says "oh come on, it's just a dead body. its not gonna bite or anything". So he goes in, and the guy bites his leg. They run away scared and screamin, leaving the coffin open. The guy happily gets away in shitty clothes and a ruby ring on his finger. The Canterbury tales (1972): --- Tales of the Arabian Nights (1974): --- Salò: The 120 Days of Sodomy (1975): I've actually seen this one already. Don't know if I have the balls to go through this again. We'll see... I'll update the rest later when I've watched them.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
Nice glitches. I'll toss in a yes vote.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
Haha, this was way better than I expected. Also 151 frames seems like a big improvement on a game like this. Even clearer yes vote than AngerFist's.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
nitsuja wrote:
Also, it doesn't seem to be possible to get inside things and zip through them in this game... they must have upgraded how the collision works quite a bit.
Thank god. Better let Sonic do speed and Megaman zipping. Edit: I guess I could comment that what I've seen so far looks great.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
What's up with the music? My ears are broken, thanks to this game. It's a dull game, but a good TAS. A mild yes vote. Edit: This brings my hopes up for the original Rayman game to be TASed. Apparently it doesn't work on pcsx, and don't know if it's going to. If that's the case, some other port should be TASed.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
It's great that we finally have a TAS of this game -- a TAS that does justice to the game. Very well done indeed, better than one would expect. Yesyesyes!
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
This TAS is totally great and awesome.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
I think this is a good feature. Great job. It should lower the threshold for first timers on the site to start watching movies. A simple click without leaving the site is always easier than downloading the torrent to video.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
This is a nausea-inducing idea.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
I'm glad you could move on. Waiting anxiously for you to submit a finished run!
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
mmbossman wrote:
Dromiceius wrote:
bzb95 wrote:
someone stop only to collect an extra life.
It's conceivable that a player would spend a small amount of time collecting an extra life to save time overall through death abuse. Can't think of an example
The glitched Contra (III I think) movie comes close to this, but not quite.
In the Chip 'n Dale runs all lives are used since the squirrels can be suicided to save time. I actually thought about game overing the other squirrel so he'd get 3 lives again, but that didn't work out.
<adelikat> I've been quoted with worse
Experienced Forum User, Published Author, Player (223)
Joined: 10/17/2005
Posts: 399
Omega wrote:
I might just try playing a single segment Mega Man 2. Bablo and I used to work on a segmented run through the game, but that was before Seth Glass did an absolutely crazy amazing run that made even our segments look disappointing http://speeddemosarchive.com/MegaMan2.html But I did play that game quite a lot and I'm sure if I put in some time I could get within minutes of his time.
Yeah, we found a lot of ways to improve Sleepz's time, but Seth Glass beat us badly. Although I helped him with planning boss orders for both of his runs, I probably couldn't come anywhere near his times. Maybe I'll give it a try though.
<adelikat> I've been quoted with worse
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Joined: 10/17/2005
Posts: 399
Oh, oh, oh! Didn't know you had resumed to work on this. Gonna check the wip as soon as I get home.
<adelikat> I've been quoted with worse
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Joined: 10/17/2005
Posts: 399
I'm so glad you have picked up this project, janus. And you're making great progress. Loved that WIP. Keep it up!
<adelikat> I've been quoted with worse
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Joined: 10/17/2005
Posts: 399
Just watched the run. And my god was I amazed. The level of optimization has grown ridiculously high. And fortunately there aren't even any ugly or annoying glitches that trivialize the gameplay. It still looks very clean and smooth. A very entertaining run, I really really liked it.
<adelikat> I've been quoted with worse
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