Posts for Bag_of_Magic_Food

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Hey, could pacifism include not shooting the footballs for weapons? I'm sure the flying footballs feel pain too.
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Wait, what popularity are we talking about? Popularity of the game itself, or popularity of the movie? Because popularity of the movie is the main deciding factor, if I'm not mistaken.
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Baxter wrote:
The fact that there is a "once go for entertainment" suggestion in this movie is because of the fact that I couldn't think of any clear logical goal here. I know this entertainment factor is subjective, but all other objects are not, and to obsolete the movie, you would just have to beat the previous movie at one of those other objects.
My idea was to go for sheer NUMBER of bonuses, rather than what their total is, since the game keeps track of that in the highest score too. But maybe it's a dumb idea.
AKA wrote:
I thought my Sonic run was contriversal, but this run blows that right into orbit.
No, DMG is controversial!
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But which playaround obsoletes which playaround?
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JXQ wrote:
Or, maybe this is just a bad game for TASing. :O
How dare you say that! There are no bad games for TASing!
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How about high score?
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Doesn't the timing of sucking in the enemies have to be exactly right to get the victory the frame before falling off the screen? I think that's pretty impressive!
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Not that they've been CALLED Dot Matrix Games, but that they ARE dot matrix games.
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Shadow Byrn wrote:
Also, are the life capacity upgrades really worth it? I mean you have 5 of those little meters (each green on the center thing is 1 meter), and when normally playing I rarely lost more than 1 or 2 rings when being careful. The only spot that I really had trouble in was with the final boss (evil.)
Hmm, I guess it depends on if you plan on getting hit by any big, explosive weapons. But they're also nice in that they refill your health as well.
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But isn't the point of the movies to see what reaction they get out of Joe Q. Yokel?
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But surely there was deceit involved! The story can't be intriguing without intrigue or deceit!
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So were they slain for deceiving, or were they slain for being deceived?
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Boco wrote:
I never knew that epople didn't know DMG was Gameboy if they had any experience with buying, reading about, playing, etc those games, just like I don't know if people don't know what PSX is at a glance.
I used to think that PSX and XBox were the same thing because they both have X in their names. Seriously.
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Could you also shoot the drones from the platform?
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Was it made with an older version? I'm using Jabo's Direct3D8 1.6 and can see all the messages just fine.
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Isn't Widescreen turned off in gameplay by default? What's the point?
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comicalflop wrote:
He leaves a blue trail when flying fast, I assume it's this that he can spell words with, but if his movement can't be independently controlled how can you spell words?
I don't know, I guess they meant maybe you can burn words into the walls with his lasers if you're ever forced to stand around for a while.
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I think so, but give it a try wherever you're thinking of just to make sure. Floyd is really easy to use. You don't control his position at all, just where he aims. Just hit Start on the second controller, and you'll get an extra targeting cursor you can move with the analog stick. Fire at that spot with Z. Also, Floyd makes beepy noises whenever there are enemies around in the room you're entering.
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So does it matter which path you choose now? Do you waste any frames choosing Juno over Vela here?
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Time attacks.
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Nope, don't think it's essential for anything, as long as you can find your way around.
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Increasing the resolution of the graphics plugin can help you see in the dark better sometimes.
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My favorite book is Hamster Harvey and the Marvy Larvae I WANT HAMSTER HARVEY
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Oh no, not a vampire game! I don't want to be laughed at by both goths and punks!
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Don't forget you can turn the use of Floyd on or off by hitting the Start button on the second controller, so you don't have to use the menu to activate him. If you want, you could turn him on ONLY on the moments when you need to shoot, so you don't hear his whirring at any other time. That could be cool. Also remember that if you've turned on Floyd, the second controller controls him in missions, but if it's turned off, control goes to the first controller. I think, anyway. But what am I saying? That's a long way off! You still have two worlds to get through before messing with that.
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