Posts for Baruch


Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
I had started TASing the first levels of the game and then I discovered someone already did a TAS :p Too bad it's not ready for submission D:
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Works fine with NESHawk, thanks :)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
I'm using BizHawk-1.11.8.2, and playing the NES game The Smurfs (E). I can play the game normally, but when I try to open TASStudio I get these error messages (sorry for french, hope it's not a problem) : ************** Texte de l'exception ************** System.ArgumentOutOfRangeException: L'index était hors limites. Il ne doit pas être négatif et doit être inférieur à la taille de la collection. Nom du paramètre : index à System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) à BizHawk.Client.EmuHawk.InputRoll.DoBackGroundCallback(PaintEventArgs e, List`1 visibleColumns) à BizHawk.Client.EmuHawk.InputRoll.DrawBg(PaintEventArgs e, List`1 visibleColumns) à BizHawk.Client.EmuHawk.InputRoll.OnPaint(PaintEventArgs e) à System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer) à System.Windows.Forms.Control.WmPaint(Message& m) à System.Windows.Forms.Control.WndProc(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) And then : System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à BizHawk.Client.Common.TasMovie.GreenzoneCurrentFrame() à BizHawk.Client.Common.MovieSession.HandleMovieAfterFrameLoop() à BizHawk.Client.Common.MovieSession.LatchInputFromLog() à BizHawk.Client.Common.MovieSession.HandleMovieOnFrameLoop() à BizHawk.Client.EmuHawk.MainForm.StepRunLoop_Core(Boolean force) à BizHawk.Client.EmuHawk.MainForm.ProgramRunLoop() à BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Thanks ! :)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Thanks a lot ! :)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Post subject: Star Wars Episode I Obi Wan's Adventures
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
I did the first level of the game, not sure if I want to go further xD. Anyone interested ? I tried to encode it, but idk why the quality is horrible :/ Movie file
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Hey, I don't know if it's the right place to say this, but I played the game today, and found you can press B to leave the parachute earlier at the beginning of the game. Saves probably ~3s.
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Hello, I already did a good amount of work on this TAS, so I thought it was the time to show my WIP. I don't know if it's the best thing to do, but I work in 2 times : first, I find an optimized route, second, I add some entertaining inputs. It ensures that the fun inputs I add don't mess with the optimality. Here is a TAS of all the levels until Volcano 2. However, Mountain 1 is not optimal and needs to be reworked, and I didn't try to manipuate ennemies in Swamp, so it may not be optimal. The other levels are as optimized as I could get. The only levels that are totally done (optimized + fun) are : Village, Forest 1 & 2, Bridge, Black Forest, Field 1, Dam, Cave 1. Some remarks : - I mostly dodge every star, because of the countdown at the end of the level. However, some stars are impossible to dodge (eg Mine), and some are not worth dodging (eg Cave 2). - I jump before the exit because for some reason it saves 2 frames - I do a cutscene skip at the 1st boss, I will also do it at the 3rd boss - I manipulate the ennemies cycles, for example some weird jumps in Lake 1 are made on purpose - My sum of best is 21:40, and at the end of the Mine the TAS is 1 minute and 22 seconds ahead I couldn't make videos bigger than 2Go with BizHawk, thus there are several parts : Part 1 Part 2 Part 3 Part 4
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Ok, thank you :)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Yes it works ! Thank you so much :) Could you explain me what information is stored in the greenzone file please ?
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
I guess you're asking me to unzip the project, remove the greenzone file, then zip it, and try to load it with TAStudio ? I don't know how to zip it again, what format is it ?
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Here is the file without the Greenzone : https://www.dropbox.com/s/m6iq2niwi8p7p7c/smurfs_wip.zip?dl=0 I don't understand what the Greenzone file is :o
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Here's the file (100 Mo) : https://www.dropbox.com/s/51btglq3v4ypk15/smurfs_wip.tasproj?dl=0 Sorry I'm a TAS beginner, how am I supposed to unzip the project ? EDIT : Nevermind, I found, let me try
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
I've always used this version, opened the project yesterday with it
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Hello, I'm a new BizHawk user. I recently started a TAS of a Genesis game. I saved my project (.tasproj), and opened it a couple of times already. Today I try to open it (TAStudio > File > Open), and I get an error, can't open the file. I use BizHawk v1.11.2. Here is the error message. I hope you will understand it even with the french D: Could you help me please ?
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.

************** Texte de l'exception **************
System.IO.EndOfStreamException: Impossible de lire au-delà de la fin du flux.
   à System.IO.BinaryReader.FillBuffer(Int32 numBytes)
   à System.IO.BinaryReader.ReadInt32()
   à BizHawk.Client.Common.TasStateManager.Load(BinaryReader br)
   à BizHawk.Client.Common.TasMovie.<Load>b__41(BinaryReader br, Int64 length)
   à BizHawk.Client.Common.BinaryStateLoader.<>c__DisplayClass4.<GetLump>b__3(Stream s, Int64 length)
   à BizHawk.Client.Common.BinaryStateLoader.GetLump(BinaryStateLump lump, Boolean abort, Action`2 callback)
   à BizHawk.Client.Common.BinaryStateLoader.GetLump(BinaryStateLump lump, Boolean abort, Action`2 callback)
   à BizHawk.Client.Common.TasMovie.Load(Boolean preload)
   à BizHawk.Client.Common.MovieSession.QueueNewMovie(IMovie movie, Boolean record, IEmulator emulator)
   à BizHawk.Client.EmuHawk.MainForm.StartNewMovie(IMovie movie, Boolean record)
   à BizHawk.Client.EmuHawk.TAStudio.StartNewMovieWrapper(Boolean record, IMovie movie)
   à BizHawk.Client.EmuHawk.TAStudio.HandleMovieLoadStuff(TasMovie movie)
   à BizHawk.Client.EmuHawk.TAStudio.LoadFile(FileInfo file)
   à BizHawk.Client.EmuHawk.TAStudio.OpenTasMenuItem_Click(Object sender, EventArgs e)
   à System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   à System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   à System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   à System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   à System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   à System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   à System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   à System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   à System.Windows.Forms.Control.WndProc(Message& m)
   à System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   à System.Windows.Forms.ToolStrip.WndProc(Message& m)
   à System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Hello, Thank you for your advices :) I already started the TAS, going well ! I am only using piano roll, and a few ram watches, I guess it's enough for now. I'll post here when I have something done :p
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785
Experienced Forum User, Published Author, Player (46)
Joined: 11/2/2015
Posts: 17
Hello, I'm a runner of the game, my PB is 22:19 in Any% Normal (http://www.speedrun.com/run/kz5reqey). I just discovered this TAS by Glink, I only knew about this TAS by Scratt & Jok Play Hit in 22:55 : https://www.youtube.com/watch?v=rsfPFeH5fdU. My sum of best is 21:36, thus these runs are greatly improvable (note that I do not count the language screen in my runs). I wanted to do a TAS of the game, but unfortunately I have no TASing experience. So I was wondering if people would be interested in doing a new TAS of the game. I can provide a lot of techniques that are not in this TAS. Some are not in my runs because they are too risky. Here are some examples : - Mountain route : no need to activate all detonators - Mountain skip (jumping on a detonator to reach a platform, skips ~10-15s) - Dragon skip (fall into lava after opening the cage : skips 19s) - Plant skip (same trick used at 1st boss, very hard to setup, but spectacular, and most likely to save time) - Gargamel fast kill with 2 hits - Fast stairs using medium jumps (TAS only) Let me know if you're interested. For the moment i'm still working on improving my PB (sub 22 minutes is possible), but making a good TAS of this game is definitely in my projects.
Twitch : itsme_baruch speedrun.com : itsme_baruch YouTube : Baruch785