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BigBoct
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Flygon wrote:
boct1584 wrote:
Could I get someone to re-container Flygon's MKV into an MP4? I've tried to do it myself with AVIDemux, but I always get broken files unless I actually re-encode it, and I don't have a powerful enough computer to do encoding work at the moment.
The audio stream is OGG Vorbis, you can't just remux it into an MP4, it will just break.
So that's why they always come out broken. Thank you for that bit of info; knowing that, I can try re-encoding just the audio at the library.
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BigBoct
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Could I get someone to re-container Flygon's MKV into an MP4? I've tried to do it myself with AVIDemux, but I always get broken files unless I actually re-encode it, and I don't have a powerful enough computer to do encoding work at the moment.
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BigBoct
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Watched, and I was reasonably entertained, although I noticed some superfluous shots in a few areas. How hard would it be to hex-edit them out? They're not enough that I won't vote Yes, though; the changes to the weapons and the Items made for a very interesting run.
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Requesting one of you guys to encode it to mp4.
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BigBoct
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As long as you provide the savestate or a compatible SRAM, as well as the verification movie, there's no reason the site wouldn't accept it, I think. The upload script no longer rejects movies for noncompliance with standard rules, it simply outputs a warning on the submission page.
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BigBoct
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Since my last post ITT, I finished up The Dark Tower, which had a bullshit ending (Roland reaches the Dark Tower, enters it, climbs to the top, and time loops back to just before the beginning of The Gunslinger.), been reading the Star Wars 9-book cycle Fate of the Jedi, which is definitely better than the preceding 9-book cycle Legacy of the Force, and I've gotten interested in the manga The Prince of Tennis.
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BigBoct
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The front page is working just fine for me; what browser are you using? I'm on Firefox 3.6.8 (PortableApps.com version.)
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BigBoct
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That's a good point, but remember, until this topic, I had been under the impression that you'd changed your encoding protocols.
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Aktan wrote:
boct1584 wrote:
My impression from when I asked for a re-encode of the Rockman L run was that you were going to change your encoding protocol to alleviate the problem. I apologize if I misunderstood.
Now I feel bad. It is a misunderstanding as I would not change my methods due to the space savings I get from doing duplicate frame deletion. I had no idea you misunderstood, so thanks for letting me know under that context. Now that the misunderstanding has been cleared, do you need help in figuring out how to get the streaming version?
No, I remember how to do it, but thanks for asking. However, I recall the original Rockman L streaming version being incompatible with the PS3, which was why I had to ask for the re-encode; did you ever look into what caused that? And if so, were you able to fix it? (That had been the only one I tried that it happened with.)
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My impression from when I asked for a re-encode of the Rockman L run was that you were going to change your encoding protocol to alleviate the problem. I apologize if I misunderstood.
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Excellent run, DK. Yes vote. @Aktan: Your mp4 encode had the "video ahead of the audio on a PS3" problem again.
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Interesting use of Sonic in Chrome Gadget.
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How do you mean it's "possible, but not right now"?
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BigBoct
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CPU --Pentium4 2.8 GhZ single-core RAM --512mb SDRAM Motherboard --???? Video card --Intel 82845G, 8mb shared video memory Storage Media --IDE hard drive (40gb NTFS) --Laptop hard drive in USB enclosure (4gb FAT32+36gb NTFS) Optical Drive --DVD-ROM/CDRW 48xR/16xW OS --Windows HP Home SP3
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I understood the submission text correctly, this is a pacifist run; the published run is not. I'll wait on an encode as I'm without my emulators at the moment, but in the meantime, let me ask a few questions of you, omegaredzero. 1. Do you complete the stages and bosses in a comparable amount of time to the any%, or at least not significantly slower? 2. Have you attempted to be entertaining while progressing? For example, by dodging bullets? If you said "No" to #1, then your movie is probably sub-par in a technical sense, which is almost sure to result in rejection. If you said "No" to #2, then your movie is probably sub-par in an entertainment sense, which while not as bad as being technically sub-par, is still a detriment.
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Editing the opening field to expedite the execution of the Fool's Mate™ would be a good trick for an April Fool's submission, but we are well past that point of the year. As a serious submission (and there is no indication that adelikat intends it be taken any other way,) this is just stupid. No vote.
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Grand Theft Auto gameplay with a Mass Effect conversation, morality, and leveling system.
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And honestly, I prefer seeing it completed the normal way; it's easily the most boring Zone in the whole any% run, IMO.
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I think his saying "Mainly" without spindash is supposed to mean that it's the main goal of the run. Waiting on an mp4 encode to watch.
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I believe it's to do with the fact that the game thinks it's still in Launch Base 1 because of him dying during the score count after the behind-the-scenes transition to the Launch Base 2 area. Beyond that, I don't know.
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I have indeed thought about just doing an All-Character TAS with me of course controlling both characters. I've been playing this game for years and know most of the ins-and-outs. I can most definitely say I could produce better while demonstrating all available characters.
If done with the same precision as your Necro movie here, I think this would be much more publishable. I'm not saying the Necro movie was bad, but there's only so much you can do with a single character. It was okay, and that's it. Meh vote.
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Awesome to hear you're back at it. As I'm without my computer at the moment, I'll have to wait until you're finished and someone encodes the run to watch.
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I don't have time to watch the whole thing at the moment, so here's some questions about how it might stack up compared to other published fighting game runs. 1. Do you control both players at once and use this to create dramatic fights? 2. Do you use every character, so you can show off as many moves and combos as you can? If the answer to both questions is not "Yes," then there's probably not enough entertainment here to warrant publication. I'm not trying to pre-judge your movie, but that's what I've seen from the judgment of recent fighter submissions.
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A serious TAS for a derivative of Super Mario World requires tools that ZSNES don't have yet; specifically, watching values in RAM, displaying input, and a few other things. Give a look to SNES9X v1.43+ v17. EDIT: Didn't see that you asked what a key-input file was. It's a file that records what keys were pressed at what frames; when dumping, it's what the emulator plays back to dump. For ZSNES, they're called ZMVs.
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Can you post the key-input file via DeHackEd's MicroStorage script? That's what serious TASers will want to see to help you out.
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