Posts for Bisqwit


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Sorry. Too many Jean-Francois. Human error.
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Tub wrote:
I'm sure this children's game is played outside of germany too. Does anyone know the correct english phrases?
It's the game where each participant adds a word into the list in turn and by the time the list contains 50-60 words, people begin to stutter and having difficulties remembering them all in sequence? I have once played it in Finnish. But I don't know anything else about the game.
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Aqfaq wrote:
Suggestion: List movies by the "amount of input". (Measured in the actual button presses or active frames.)
Notice: Read Warp's first post in this thread more carefully.
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Ponderponder. Maybe some graphical statistics would be a good idea too... On a time scale (December 2003 onwards): * Amount of AVIs available in file size * Average AVI file size * Number of movies * Number of submissions ** Submissions that have been judged as <status> would be interesting too, but as history of status changes is not kept, it's rather unpractical to implement * Amount of bittorrent traffic - impossible, only the most recent situation is available * Amount of other traffic - unpractical, but see traffic statistics
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FODA wrote:
I agree that there should be statistics for the amounts of times the input movie file was downloaded too (not just the AVI).
Currently, impossible to comply. With some hacking, it could become possible, but statistics of downloads before Feb 13 2005 are lost forever.
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AngerFist wrote:
What the heck?!? He bumps into that enemy and it counts as a hit and it dies? Amazing...
Yes. The hit from crash explosion is transferred to the enemy. But according to Finalfighter, it only works when it works. It's not clear how it works.
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Ramzi wrote:
Don't say it without posting it. I'm dying here.
Sorry, I couldn't find it anywhere on my disk, and I couldn't reproduce it quickly either :-/
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Rockman 2: There are plenty of ways to die in this game... https://files.tasvideos.org/bisqwit/rockman2-crashwrap.fcm (Works with Rockman 2 and Megaman 2, although isn't identical in both)
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Would have expected you to remember her musical tendencies after choosing her as the avatar... :) EDIT:
Bisqwit wrote:
I'll create an AVI of the progress so far.
http://tracker.tasvideos.org/starocean-wip-49min-fuzi2.avi.torrent (49 minutes, 68 MB ― low quality) [EDIT 2006-03-01: Torrent files mentioned in this post are no longer active.]
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adelikat wrote:
I recall bisqwit has a great one. While experimenting with glitches on MM4 he managed to die in the "in between room" right before the boss :)
Yeah, there were a few bloopers there. https://files.tasvideos.org/bisqwit/rockman-bombman-nonroute.avi https://files.tasvideos.org/bisqwit/rockman-wily1-nonroute.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute2.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute3.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute3b.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute3c.avi https://files.tasvideos.org/bisqwit/rockman-wily4-nonroute4.avi But I don't consider these to be as funny as the SMB3 death in a mushroom house by Genisto. /me wonders what kind of contraptions one could build with Tetris blocks given luck manipulation is possible...
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nitsuja wrote:
Here is how to "beat" Kabuki - Quantum Fighter in less than 18 seconds.
Σ(゜д゜)
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In Rockman you know the game is lagging when PC == 0xD4B1. In Rockman 2, PC == 0xCFF7. In Megaman 2, PC == 0xCFFA. I don't know values for other games. I should point out that static screen is not a reliable way to detect lag in all games, even when it happens. When it lags, it's possible that the screen scrolls on 1st frame and the objects (enemies and items and such) scroll on the 2nd frame. Both frames contain (some) motion.
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MattyXB wrote:
Looks great so far. I hope it would be possible to pick up that necklace from the Cat girl to get her later.
Ocarina, actually. But yeah, I wish her to be included in the movie too… I'll create an AVI of the progress so far.
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Terabyte. Terra is the name of planet Earth. (And of a heroine in FF6.) And the amount of diskspace in the server is quite irrelevant, as long as it's enough. The databases need currently about 1.3 gigabytes in total (there are a few other databases besides the nesvideos-site related ones), the operating system uses some gigabytes and so on. About 10 GB is well enough for the server to work.
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As Highness pointed out, I don't have disk space problems, but I do have limited bandwidth, as do our users (except a small minority such as Highness). I aim to (and do) provide good-looking files that don't take eternity to download, and thus, I make a compromise between perfect quality and tiny filesize. The exact guidelines we (I and the other encoders) follow in the AVI publications are readable here. HTTP mirrors are welcome. But I see little to no point in re-encoding existing movies.
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JXQ wrote:
Perhaps the hardware upgrade is somehow related to this error I get when trying to send a private message
Yes. It looks like every single DB table went broken in the update and needs to be individually repaired with mysql. privmsg tables fixed now.
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There's one argument I can think against re-encoding the 20fps Famtasia movies. It shows exactly the same precision as was present when the movie was made.
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Nach wrote:
Why not just help fund Bisqwit instead?
Distributedness builds robustry. Highness: re-encode, why? Yes, we already have a means of linking to arbitrary HTTP mirror sites. See the Metroid runs for example, they've mirrored on a few sites. More mirrors are welcomed. (Though they skew the download counts.)
Post subject: Re: Google videos
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Can you add links to them in your post?
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It turns out that all those months I said "saturdays were silent days", they weren't silent after all. It was because my logrotate program rotated the webserver logs every Saturday before webalizer had a chance to read the final statistics of that day, that the numbers appeared so low. So I fixed it now. Anyway... In January 2006 - Globally on my webserver, there were 3179409 hits, 52.0 GB of traffic, with average of 4273 hits per hour. 1.5M hits in the name of Mozilla, 1.4M in the name of MSIE and 100k hits in the name of Opera. In this month, Spezzafer's Mario 64 video finally hit the world, and with the aid of Google Videos, many other classics from Nesvideos became very popular. Total unique sites: 135776 At the last day of January, I also upgraded the server hardware. Many thanks to those who donated! Many thanks to those who will :)
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Nach wrote:
Blame me, I went to fix the double post issues, and the thread went nuts. But it's probably because of the server change messing up MySQL a bit.
Yeah, I crashed the server a few times without properly shutting down MySQL first. I ran a table repair, should work fine now. Sorry about that.
wow 2gb of ram? what for?
The database runs much faster and with much less strain to the disk when most of it can be cached. And so does the site because it almost entirely depends on the database.
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Bisqwit wrote:
Graveworm wrote:
It can be gotten at http://sukamax.hp.infoseek.co.jp/hackrom.html.
There are a few other hacks on that page as well. Have you compared the other hacks? How Legacy compares to them?
No answers to this question? Because I'm trying to make a decision whether we could accept Legacy as an allowed hack.
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fuzi2 wrote:
I'm sorry my English is poor, and I'm sorry if my answer is irrelevant. I should study English harder...
Your grammar is perfect, though.
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I listen 0.9% video game music 0.1% anime music 99% nothing approximately.
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Very nice movie. In the first stage, you move so fast that the PPU can't keep up with the pace and thus there are some screen scrolling artifacts.