Posts for Bisqwit


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shanedudddy2 wrote:
Umm yeah where can I post the source code?? I`m doin yr 12 at the moment and have little time :) The code is very shit, quit a hack and slash job but hey it gets the job done. Is there any probs still with the emulation??
So that's how the case is. Just e-mail me the source code and I'll look into it. -> bisqwit '@' iki.fi I can develop it further, but however I can't compile Windows versions of it (someone else has to do it). (yr 12?)
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I noticed Mario looked up repeatedly during the ending parade. Was that the secret trick? Or was it something else?
Post subject: Re: Any good GBX movie sites?
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ramond wrote:
Could you recommend any good GBX(GB/GBC/GBA) movie sites?
Yes. http://tasvideos.org/ , a couple of months in the future.
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Highness wrote:
Well... He idles with Vicks and Wedge.
And that was weird... how? I tihnk it was just common sense to use the missiles since they make the most damage.
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Jyzero wrote:
Progress report
You restarted from beginning? I'm amazed, but also happy of the quality. I didn't spot anything "strange" at Whelk though...
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I would appreciate if the Shaneduddyguy looks at this thread and comments the points and maybe posts some source code for me to try...
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Zurreco wrote:
'submitation' rules
submition.
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My faint memory says this submission has the voting record so far.
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Bowser as a healer in Mario's team... I wouldn't have guessed that coming. Edit: So it's a complete movie. Why not submit it? At least I enjoyed it enough to be willing to publish at my site.
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Highness wrote:
Give this a STAR please.
Will do.
Post subject: February 2005
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In February 2005 - There were 28 days - The pages of the Nesvideos site were loaded about 400000 times, creating about 4.2 GB of traffic (now includes the forum statistics). - Globally on my webserver, there were 1453470 hits, 9.6 GB of traffic, with average of 2162 hits per hour. 710k users of MSIE 6, 581k users of Mozilla. 43k users of Opera. Many of the MSIE users could be Opera users masquarading as MSIE users, skewing the statistics. Domain statistics: 1 .net 30% 2 .com 19% 3 .jp 14% 3 (unresolved) 8% 5 .edu 6% 6 .fi 5% 7 .se 3% 8 .ca 3% 9 .nl 1% 10 .fr 1% (other (more than 40 of them)) 19% The most active referer of February was the Japanese gaming site ukeru.jp, which featured two of Foda's Excitebike movies and Genisto's Kungfu movie. According to ukeru.jp, both have been visited tens of thousands of times. You can see one of their articles here: http://ukeru.jp/modules/news/article.php?storyid=195 Hitwise, the most active user of the web server has been Bag of Magic Food, who bandwidthwise however was only the second most active user, where the winner is yet unknown. In Finland, it is now about -10°C cold, with night temperatures dipping to -20°C.
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Nach wrote:
Okay Hz as in NTSC or PAL not the audio frequency. What exactly is this subtitle generator? BTW, ZMV now handles subtitles natively.
Subtitle generator is this program. It is responsible for reading a movie file and generating the standard text blurb for inserting in the beginning of the AVI.
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Nach wrote:
What do you need this for exactly? - The file format contains information about playback rate (Hz) (if non-constant)
It means that a machine should be able to deduce the length of the movie in seconds when it knows the length of the movie in frames. This is needed for the submission handler and the subtitle generator.
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Lots of action, and I don't really understand what happens at all times. I didn't spot you stopping unnecessarily at any point (though I admit I fastforwarded most of the movie). I'm awaiting for a better analysis before deciding anything about this submission.
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Can't see, because I don't apparently have the 32X BIOS.
Post subject: Re: #568: DeHackEd's SNES Mega Man X in 30:44
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I call this interesting.
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Megaman951 wrote:
What version of VBA are you using to view the movie ? 1.7.2 ? 1.8.0 ? Also, VBA movie files have a .VMV extention and this file has a .VBV one ?
You are confusing VirtuaNES with Visual Boy Advance.
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Good luck.
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Moved the last 7 messages to the thread they belong to.
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Truncated wrote:
Do you mean he will continue from the old, slower video, or from the new one when it's copypasted up to metalman?
That I do not know. I would assume that from the copypasted result. Nothing else would make sense.
Truncated wrote:
did you get it from him personally?
Yes.
Post subject: Requirements for VBA rerecording
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I haven't been following the VBA development much, but it seems a GB rerecording system is emerging. The target audience of this message are the developers of the VBA rerecording capability. These requirements are what are needed for VBA movies to be acceptable at this site. See the FMV, FCM, SMV, GMV file format specs for examples of what is ok. (#) I require the following aspects for the VBA movie file format. All of them must be reliably (*) testable by machine. - There's a way to detect its format (against, say, audio files) - The file format contains information about video playback rate (Hz) (if non-constant) - There's a way to detect if the movie begins at console power-on - The file format contains rerecord count - There's a way to calculate movie length without iterating the whole file through (there must be a method that works for all movies that are accepted by the emulator, including files that have garbage beyond the end of the stream) - The file must be one piece (no separate required savestate files) For being able to make AVI files, I also require that there is a Linux version of the emulator with movie support (£), or alternately I require a version that runs under Wine reliably WITH each frame displayed exactly once and possible to log audio to a raw file whose filename is known in advance WITHOUT having to click-here-click-there-select-this-and-that (i.e. commandline support at least). *) Reliable within a certain marginal. For the file format check, it's good enough if it contains an ascii string such as "VBAMovie" in the beginning followed by a non-textfile control character such as EOF (26 decimal). #) Also, we need people to have ROMs of GB games, too. £) I can probably make it myself if I receive the complete source code of the changes that have been done.
Post subject: Re: Morimoto's SMB3 edited?
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To the best of my knowledge it had not been edited in any other means than what is provided by Famtasia - that is, rerecording.
Post subject: Doki Doki Panic
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Doki Doki Panic is the FDS game that was the original version of Super Mario Bros 2 USA. While it is not as cool as SMB2u (sound effects are weird, musics are a little worse, there's no running), it might still be interesting -- I'm sure most people would like to see a run of this game as a museum sight. And most of the SMB2u tricks probably work in it. Any takers?
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Progress update; Finalfighter started over from beginning, redid the Bubbleman level and has been copypasting levels from Morimoto's movie to that movie. He's currently at Quickman's level (sixth level) and the movie is 3 seconds faster than Morimoto's unpublished movie was (I've seen both). He also got contact to Morimoto a few days ago the first time in two months. I forgot what he said to me, but apparently Morimoto is going to continue the movie (from Metalman level). The question of publishing the current progress is open.
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Kyrsimys wrote:
Actually, only judges can reject or accept movies, which means that there are only four people doing it (Bisqwit, Phil, DeHackEd and BoltR).
Though BoltR is not a judge. It's a glitch caused by insufficient privilege level separation...