Posts for Bisqwit


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I don't think "optionality" is some mocking subject though. It's a word I would use myself, for describing the possibility of something being optional. EDIT: Also, moved these posts into a separate thread and locked them, because as JXQ well knows, mocking posts are not quite welcome here.
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HHS wrote:
A code which would keep the volume loud is 0495DCFF. It needs to be on when you turn on the game.
What exactly does it affect? Where do its effects limit to?
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superjupi wrote:
I'd be happy to lend my webserver to the task, by the way. My plan has 50 GB of allotted disk space, and is supposedly 'unmetered', which is hopefully true. I suppose I'll find out, won't I?
That tells the amount of storage (50 GB) and the amount of data the can be transmitted (unlimited?), but not 1a) whether you can run a web server 1b) whether you can have webpages and whether the site supports PHP (cgi would also be cool) 2) how fast upload those said webpages can have (i.e. how fast can one download from those pages).
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How about... The, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, John stuttered, the sun has vanished!
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That would make just a million of "the" words, and still at most half of the words in the sentence. You can improve the ratio beyond 50% by using nouns that begin with "the", such as the The Lonely Gunmen group, or something containing less non-the words.
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AKA wrote:
Since you spefically stated
Bisqwit wrote:
Incorrect. It applies to everyone.
True, that statement was incorrect. It does not literally apply to everyone; just everyone who wants to create an account. I posted that knowingly that it contains a not-whole truth, hoping that nobody will nitpick on it, especially as the whole truth was posted right below it. However, the question that you asked in your reply was "explain <this>", and the explanation to that was immediately on the line above in the very quote, demonstrating ignorance. As you know, replies are usually associated with the context immediately above, so your post was like "<quote>I like nothing but fish. And also chicken sometimes.</quote> Oh, you don't like chicken?", i.e. stupid.
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AKA wrote:
Bisqwit wrote:
http://www.google.com/support/youtube/bin/answer.py?answer=71673&topic=10527 wrote:
You can no longer upload videos longer than ten minutes regardless of what type of account you have. Users who had previously been allowed to upload longer content still retain this ability, so you may occasionally see videos that are longer than ten minutes.
If that true explain how I was able to upload the recent TAS I did, where the video length exceeds 10 mins.
If you want to show ignorance, at least do so without quoting the very information that gives an answer to your question. :) (Marked in bold)
Post subject: Re: TASVideos and video streaming (flash videos)
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mr_roberts_z wrote:
Anyway, this feature is kickass! Is the encoding done automatically? If so, how long does it take? Under the current circumstances, what would be the maximum amount your upstream could take?
As I said, the FF4 case is an exception, it does not happen automatically. I did it manually, for fun. At maximum, I can sustain streaming videos like these to two† clients at the same time, provided the video is encoded at as low quality as this is.‡ However, the quality is too low for my preference; I'd want a significantly better quality ― which would drop my sustainable simultaneous client amount to about 1. I've estimated that the number of supported simultaneous clients would have to be around 30. Encoding could happen automatically for those emulators which are currently autoscreenshotted (fceu, snes9x, vba, dega, excluding gens). I'd estimate it'd take about 4…10 minutes per each minute of the movie, assuming a multipass encoding and file transfer delays. _______________ ‡) This particular video is however hosted on another server that has better resources, so the limit is higher than two, but that is an exception; I cannot count it as resources for certain reasons. †) Four in an optimal situation, but optimal situations almost never happen.
Post subject: Re: TASVideos and video streaming (flash videos)
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AKA wrote:
YouTube 10 min limit only applies to people without directors accounts.
Incorrect. It applies to everyone.
http://www.google.com/support/youtube/bin/answer.py?answer=71673&topic=10527 wrote:
You can no longer upload videos longer than ten minutes regardless of what type of account you have. Users who had previously been allowed to upload longer content still retain this ability, so you may occasionally see videos that are longer than ten minutes.
Post subject: Re: TASVideos and video streaming (flash videos)
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moozooh wrote:
AngerFist! He always encourages people to rape his upload bandwidth. :P
Yeah, I'm already talking with AngerFist, but it remains to be seen whether he could provide a service that supports running that script. Without the script, the videos can still be watched but cannot be seeked without downloading the entire thing.
Post subject: Re: Flash videos in general
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For reference, I link to two other threads discussing a related topic... ― http://tasvideos.org/forum/t/3362: Google videos ― http://tasvideos.org/forum/t/5638: Youtube
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Newest WIP can be watched here… <Edit by Bisqwit: Link removed as the movie got updated; a newer link is found in a newer posting by me.>
Post subject: TASVideos and video streaming (flash videos)
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Comicalflop wrote:
Bisqwit wrote:
Flash video of Final Fantasy IV WIP
This is an immensely interesting feature. Can this be done with any and all published videos?
Technically yes. However, for TASVideos being able to serve those for the public audience (the WIP audience is fortunately rather limited), I would need an upstream over ten times larger than I currently have (around 20 Mbit/s total would be required). I am currently mapping out possibilities. Do we have people who could contribute upstream bandwidth? They would be required to run a simple dedicated webserver with a short script written in PHP (or some other language). Naturally, the server should be stable and able to provide at least an 40 kB/s upload rate. And of course, to store the FLV files being streamed. (10 to 300 megabytes per instance.) Also, the Flash player on that page is a rip+hack of Youtube's, which they likely don't condone. We would need a freely distributable one. There's Youtube of course, but Youtube has 10 minute limits. And Google Videos, but I'm not familiar with their terms of service, and whether they can be embedded.
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My favourite non-voweled words in English are Chmmr and Mmrnmhrm, names from the Star Control franchise.
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Bob A wrote:
a potentially better idea would be to find the address to whose value the pause routine sets the volume, and then patch it to the normal volume.
That'd be cool if the game still syncs after that.
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Using "y" in a form that gets pronounced "i" (ee) could be considered cheating in the no-vowels challenge.
Post subject: Re: Some word-based challenges
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In Finnish, sota=war saot=septics (plural of a prefix) taso=plane sato=harvest atso=azo (prefix) otsa=forehead osat=pieces osta=purchase (imperative) TOAS=Tampereen Opiskelija-Asuntolat (an organization) tosa=a dog breed (that I didn't know of before)
Post subject: Re: Some word-based challenges
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lisp, lips, slip tone, note vote, veto acne, cane rear, rare rage, gear idea, aide Yep, cannot find many.
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nfq wrote:
I'm curious: What is it that attracts sound?
i'm not sure, but i think it's silence or some waves/particles in the air.
nfq, the topic title has "get an intelligent answer". You are being off-topic. I suggest you stop posting in this thread.
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upthorn wrote:
For the remainder of this month, my avatar is composed entirely of the traditional christmas colors red and green.
That's not much a variation from your usual, then.
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Wockes wrote:
Hm all 3 web browsers lost territory, interesting.
Well, Konqueror got from 0.25% to 0.28%. But others, not listed here, include BitTorrent and a myriad of different web crawlers, such as Googlebot.
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Twisted Eye wrote:
The only irritating thing about the pause thing to me is that it quiets the boss music! Grr!
Agreed, which is why I intend to have the AVI encoded with a emulator-level hack feature that amplifies the sound volume when a pause is in effect to match the normal levels. EDIT: I also updated the Flash video now so that it can be seeked without a complete download. <Edit: Link removed as the WIP got updated, a newer link is found in a later posting>
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ZeXr0 wrote:
Doesn't seems to be buffering, and I let it go for a two minutes.
Works for me but doesn't support seeking to non-downloaded regions... EDIT: Oops, I broke it while adding error checking. Try again now.
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Synced fine for me. I put up an online player for those who want to watch it... <Edit: Link removed as the WIP got updated, a newer link is found in a later posting> It's encoded into FLV with low rate enough to be expected to be affordable with my bandwidth budget, so don't expect high quality... Tested on Firefox browser.
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I moved the other songs to the thread start post.