Posts for Brian_pso


Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
OMG great work guys, I really enjoyed all these new total control TASes being made recently. It's the uppermost level of awesomeness for me to watch =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
OMG that's why I love this game =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
This time is really appropriate for the level of awesomeness that you presented us
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Just saw it *.*
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Damn that AIZ1 was just amazing! The new trick has something to do with the great speed that Sonic gets after that first loop?
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
My mind is completely blown by the beauty of your work on this, that coming from a computer science undergraduate.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Oh I forgot about this new trick thing... I'll have to wait then. No problem, I know that when I get to see it I'll have way more things to see in the video than if it were just a single level =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
By no means you need to worry because of me, I'm just hyped for this ;)
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Damn! Outstanding job! Now I want to see it =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
It'll be really sad if you can't get a 40 sec on AIZ1 :/
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
I'm loving this great stream of improvements, can't wait to see the finished products =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
OMG I can't believe that new techniques and shortcuts are being found in this game =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Damn I would LOVE to watch a TAS of this game, it's so much fun to watch RTAs of it!
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Great discoveries! Can't wait to see the new LB then =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
THC98 wrote:
Wait a minute... this trick doesn't duplicate the star, it just brings the star to another place. If you do this trick, the star won't be at his original place anymore, there will be only one star.
Exactly, so I think there won't be any problems regarding the legitness of this trick for a TAS to be published here.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
THC98 wrote:
To make it save time, we'd probably need to change the route, but I still think that it would save some time at least in one level :P
Yeah, that's for sure. I'd be really happy to see this getting a use on a TAS.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
ALAKTORN wrote:
@Patashu: I highly doubt that’d have any actual chance of being faster awesome video though, as always from pannenko
Maybe for a non-BLJ run, but yeah, if BLJs are allowed I doubt it can save any time, unless there's a big distance between the last coin and the star, and there's no BLJ linking the 2 places
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
High Potion will always bring my memory back to this whenever I see it on other places
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
jlun2 wrote:
Brian_pso wrote:
Funilla already did it non-TAS, but there's no run using the skip for now
Wait....so why did this took so long to be discovered? :o
Sorry if my post was kinda misleading, I didn't mean that funila did it before the TAS, I was trying to say that someone could do it non-TAS already (after it's discovery) but no one did an actual run using it.
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
It's like seeing the matrix, this is just too awesome!
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Funilla already did it non-TAS, but there's no run using the skip for now
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Patashu wrote:
Sockfolder has found a way to use the memory corruption glitch to trick the library card into sending you to the inverted library. (Sorry, I do not have a video.)
OMG this is becoming more and more promising by the day =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Shit just got real, I really want to see where this'll lead the TASes of this game =D
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
Wow that was really impressive!
Post subject: Re: SM64 2P - 25s over 0 Star TAS in 2nd fight
Experienced Forum User
Joined: 10/30/2011
Posts: 146
Location: Auckland, New Zealand
ALAKTORN wrote:
please make a 0 star happen
/\ This. It would be breathtaking to see this potential being used for a 0/16 stars TAS.