Posts for Cardboard


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Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Holy crap the Mega Man 2-box actually said "High Resolution Graphics"? Hahahaha. I am amazed.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Ocarina Of Time and Super Mario 64 can bite my white skinny ass. Holy fucking horror and true rape of great games. Those and Resident Evil 3.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
There wasn't a "holy crap"-option so I could only vote yes.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
The spike room, no. To be thrown to the right, you must be on the left side of the enemy which does not work. For the fire hosing, you have to keep on shooting to keep the pressure of the water for a constant attack. As for the run/jumping, this depends a bit on how the level design is. I don't know exactly which part you mean, but while jumping, no speed is lost, so jumping is at least equally fast as running downhill, if the maximum running speed is reached.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Soulrivers wrote:
The third game doesn't allow you to keep momentum when jumping. I only played the first level, but it was incredibly boring to watch even an optimised movie of it. I don't think it's TASing material, but go ahead and try it out.
I'll take your word for it. I'll look into the second one tonight to see if it is good enough I guess.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Cool. I might look into them now that I'm used to the engine >_>
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Which are the other games?
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
LIES. It was the use of the REAL version of the game with a grapple which made me do the run.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Does this game have rankings in the end? If so, what is required for a Big Boss/FOX or whatever the highest ranking would be?
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Yeah, they were slow, slower and slowest, I'm afraid :( Like you said they took way too long to equip,
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I lol'ed so hard that it brought pain to my stomach \o/
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
[14:55:52] <Cardboard> I wonder what would happen if AKA and SL actually finishes a run of OoT, and then some hardcore OoT-gamer finds something which is unoptimized. [02:16:40] <Cardboard> My theory is that AKA wants to be the author of the largest improvement in the history [02:21:04] <jimsfriend> <mmbossman> I agree, screwing chickens is something we should encourage <-- where do i sign up? Yep.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Correct, after beating Camilla, but one need to return to Cerberus' Chamber to get the Pluto Card and... meh. Another reason to use the bruteforcing Fighter. Plus it makes planning easier >_>
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Actually, I have been thinking of a run with kinda obscure goals. * Play as character class Fighter * Take no damage from enemies (But damage from the Poison Water) * Something else I forgot. Using the Fighter is best for a movie like this, seeing how he hits way harder than the regular Vampire Hunter. Let's hope for a rainy summer... >_>
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I wonder when, realistically speaking, the next, "optimized" OoT-run will be done, how much faster it will be than this, and how long it will be considered "optimized" before someone finds something which tears apart completely. Now about the run. 80 minutes less of evil = I like.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Zurreco wrote:
Lucky for you, my VBA folder was backed up to a second hard drive right before my system32 crapped out. After some trouble on my part, I was able to track down the test run and post it on microstorage. Note that the run uses very few savestates, never employs frame advance, and had not much planning involved. Cardboard found that you can still damage bosses when they're in their coffin, which is a tactic I did not use. Aside from that, the 2x battery can probably be skipped and you don't have to care so much about not being seen as much as I bothered to do. A good run would probably beat 2:2x e: Also note that Bisqwit is allowing the modded version of the ROM for Boktai. It allows us to alter the solar input levels, thereby circumventing the problem of needing an actual solar sensor. My ROM was titled "Boktai - The Sun is in Your Hands (E) (M5) (Cracked).gba", but it should work with a lot of different ROMs that employ the same workaround.
I still have my... firstorsecond dungeon broken WIP around. However working on this started to suck as you disappeared from IRC hinthint.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
It's "ever". In other news, for the run, the idea sounds horribly horribly meh, but I haven't watched it yet so what do I know.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
lolwtf. And I mean it. Yes vote. More of this please. Spinswim to the music <3
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
My ideal sandwich would be a) One slice of bread b) Some butter c) Cheese And done. It's cheap, tasty enough and fast. The ultimate sandwich however would be a totally different story. I need to invent one soon.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
The larger and "mechanical" enemies drop missiles, the smaller ones drop health with some exceptions (Dragon Droids i.e. drop health).
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
It's quite obvious even to an untrained eye to predict what is going to happ... WHAT THE HELL JUST HAPPENED? This is some crazy insane shit. "Wait a minute why is he going that way? That's a dead end...! Guess not!"
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Lolwtf. And I mean it.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Saturn wrote:
Lots of pride talk
Do you really think it will matter when we are counting our karma for the afterlife who truly found a trick which saves 1/20 of a second? I sure hope the talk about warnings you were given a while back was true. If so, third strike and you are out.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Mechuyael wrote:
Cardboard wrote:
A war-kind of game for... the Genesis? Or the SNES? Or the Jaguar? Sheez. You had a huge ass tank, a smaller tank, a helicopter and a jeep to use, the objective of the game was to blow shit up to reveal a flag which the jeep would pick up and then bring back to the base, and it was a mission complete.
Return Fire, I think. I actually remembered the game, though I didn't recall the name. I ended up googling it. The info sounds about right.
!!!!!!!!!!!!!!
When losing a vehicle, a skull with an army helmet laughs menacingly.
That's it! Thanks a bunch!
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced Forum User, Published Author, Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
A war-kind of game for... the Genesis? Or the SNES? Or the Jaguar? Sheez. You had a huge ass tank, a smaller tank, a helicopter and a jeep to use, the objective of the game was to blow shit up to reveal a flag which the jeep would pick up and then bring back to the base, and it was a mission complete.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
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