Posts for Chris123

Post subject: Digimon: Battle Spirit run.
Experienced Forum User
Joined: 9/24/2006
Posts: 3
Well, I absolutely love Digimon. And I came across this Rom. I just finished playing it. in my opinion, it would be an interesting 'aims for highest score' run. Here's a 30 second explanation - Basically, the game is about 'damaging' the opponent. When you 'damage' the opponent, a blue 'ball' appears flying in the air. You have to get more 'balls' than the other opponent. And to keep the opponent from getting balls, you have to avoid getting 'damaged'...It's hard to explain the game, you should try playing it to understand what it is. You get to choose from 7 digimon - Guilmon, Terriermon, Renamon, Veemon, Wormmon, Agumon, and Sukamon (All of them in order. ). I'm in-progress if beating the (I believe) fith battle. Because it's a battle with Impmon. Your thoughts?
An expert in anything was once a beginner.
Experienced Forum User
Joined: 9/24/2006
Posts: 3
nitsuja wrote:
Works for me with that plugin. What does your input config dialog look like? What other plugins are you using? Also, try replacing your mupen64.ini file from the original download; like several other things in mupen64, that file becomes corrupt all the time. A corrupt mupen64.ini will usually prevent this game from running correctly.
Thanks for your help. But I have fixed it succesfully myself. I guess my input plugin doesn't work properly with Mupen64. So I am using another one.
An expert in anything was once a beginner.
Post subject: Recording Problems
Experienced Forum User
Joined: 9/24/2006
Posts: 3
Okay, this is what happens - I am trying to record a Yoshi's Story Speedrun. The problem is, when I 'record from start', it shows this: But when I 'record from snapshot', it works just fine. BEFORE YOU ASK - This is what input plugin I'm using: N-Rage`s Direct-Input Plugin8 1.60 I hope that I was describable. Any help is appricated. Thank you :).
An expert in anything was once a beginner.