Posts for Circuitous


Joined: 2/26/2014
Posts: 1
Location: Rising Sun, IN, USA
Hello. I feel a little silly, having registered just to post this, but I adore this series and this game in particular, and felt I could add something to the conversation. (Also I kinda thought I'd already registered at some point, but apparently not.) I know playarounds are generally favored for fighting game TASes here, and I fully agree that they're more interesting to watch. Guilty Gear in particular has pretty amazing TAS potential, and a few players on Nico have already helped to realize it. Here are some playaround TASes by a Japanese player going by pifyty, to highlight the kind of things that are possible, and maybe spark some ideas for a new run that could be published here. Sol: http://www.youtube.com/watch?v=cP79wXWV0cM Ky: http://www.youtube.com/watch?v=xErfBTeL0Ws Chipp: http://www.youtube.com/watch?v=5IsgD-4FCzs Millia: http://www.youtube.com/watch?v=lRuMcYaBkk0 Each has a pretty clear goal from match to match (clash or beat every enemy attack, dizzy as many times as possible, attack from impossible angles, avoid everything, etc.), and given the... "rough" nature of the game, I feel like there's probably more that could be found if there were someone out there crazy enough to dig deeper.