Hi,
I've been a (very) long time lurker, and I've enjoyed many of the TASs submitted over the years, and I've finally felt compelled to become part of what I enjoy. Ok, formalities aside, I'm learning how to use the tools, but I require assistance with several aspects of them.
I want to play around with Robotrek and use it as a testbed for gaining experience. I made a quick movie years ago, to get familiar with frame advance and working frame by frame. It's about 2 minutes in length and mainly up to the point of making the first robot. It's probably not very optimized, but I'll get better with that in time.
http://dehacked.2y.net/microstorage.php/info/511323091/Robotrek%20%28U%29.smv
I would like some help with 1) figuring out how to effectively use RAM search, and 2) Using Lua to do various things (like putting boxes around npcs, objects, etc). I have programmed anything in ages, so I don't consider myself to have any basic coding skills. I did find this :
http://gshi.org/vb/threads/1536-My-PAR-Code-Proof, specifically :
http://www.angelfire.com/nc/ugetab/imgs/robotrek.zip, and to save anyone the hassle of downloading unknown things, I've annotated a bit of the content here. I hope that's acceptable, please take appropriate action if it's not. I have no idea if it's useful or not for scripting in Lua.
Report for Robotrek
Created by Universal Game Editor
Num. Variable name OFFSET VAR.TYPE RANGE
===============================================================
1 Current World(2/4/6) 4541 1 byte 0 thru 255
2 Bonus Timer Time 4583 2 bytes +/- 32,767
3 Reference Name(Boy) 4645 7 letters TEXT
4 End must be 204 4646 1 byte 0 thru 255
...
74 LEFT(-)/RIGHT(+)Axis 7187 2 bytes 0 thru 65,535
75 UP(-)/DOWN(+) Axis 7189 2 bytes 0 thru 65,535
76 Facing Direction 7199 1 byte 0 thru 255
77 Equipped Item (Boy) 19731 1 byte 0 thru 255
...
I'm sure there's a lot more I will need help with, but I hope this was informative enough to get me started.