Posts for Comicalflop


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You should be posting in the starfox 64 thread from now on, not here. And yes, use the 1.0 ROM. The scoring system is confusing, but once you know about it, it makes sense. The goal is to miss with the charged up shot. You want to hit the enemy ships with CUS explosion, not the actual shot itself. You get 1 extra hit if the ship destroyed was caught in the blast, and not with a direct hit. Also, sometimes, when the ship hits the ground and is destroyed, you get the point, but you may go too fast for that to register. Shoot the ship a second time with a normal laser if that happens. When you have groups of enemies, you want to hit all of them with one charged up shot that doesn't directly hit any of them. A CUS that hits near a group of 3 enemies, that doesn't directly hit any of them, will show +3. Watch the high score runs a lot and you'll see what I mean.
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Sticky wrote:
iirc, the most current version (aka 1.1) is preferred.
Meepers and I use 1.0, that's the one to go for.
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It's the greatest inside joke in the whole video game universe! You really can unlock him. It's really, really, really difficult though. It's also really, really fake.
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I love me some Gunstar too, unfortunately Adelikat made it possible for me to play with my new toy. I'm like at the beginning of Moon 3, just at the part where that first train shows up. I had saved some time using a new strategy for fighting that first wave of enemies. But, progress on the run goes much quicker when I don't have to do autoscrollers, especially autoscrollers that I have already completed in the past. So things are kinda stalled while I perform insta-surgery on unsuspecting patients. Sit tight, this will get done. Eventually. Honest.
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Why not just poke the memory addresses to get max stats?
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Ah, finally a Castlevania run where I'll be watching the main hero's chest most the time. Visually appealing (because it's quick too, of course.) If the extra character can warp by clicking on the screen, I don't see how a run could NOT be done; seeing as how many tests of other games show how abusable stylus input can be when TASed. Is he unlocked with SRAM?
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Most disappointing run for the most anticipated N64 game. Sorry. Your goal choice was quite poor. Fastest time for a rail shooter is really not the best; and you don't even get the fastest time. Most of the bosses could have been improved, I think it was tested by the SDA runner that boosting without moving left, right, up, or down is fastest, and you also had the option of ending input earlier, just before shooting out of Venom, but instead used up all your bombs and shot at James McCloud. You say you go for entertainment, but the score oriented run is vastly more entertaining (as shown by meepers' and nangosan's WIPs) because they show way more explosions, and demonstrates superhuman playing that a human player could never accomplish. Your only interesting stage was Area 6, and even that could be better. You also miss a lot of enemies, which looks sloppy. For these reasons, plus the fact that you use a bad ROM and started from a savestate, makes me vote no.
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Well, the SSB fastest run relied on using the same moves over and over again. Subspace requires the use of multiple characters, and the characters using multiple abilities in order to complete it, so I don't think a full run of that would have any of the same problems SSB did. Also, Brawl does have the closest thing to a full platforming game of the series, so don't count it out.
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Oh, I hadn't realized the X missions were copies of the last 7 missions. That answers that question then; I'll probably end input after Final Sin and the credits will be the end of the movie. *Note: This'll be very easy. I checked, and it seems the last button to press in the game is Select, so that the last conversation between Derek and Angie is sped through, and then the credits start on their own. Edit: After a frustrating number of weeks, finally moving on from mission 4 to 5. Which includes all my favorite (not!) operations, like vials and tumors. :-/
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So, does the Madou rejection thing happen on a daily basis, or did it just happen once?
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Well, I calculated that in the end, the fastest time 'sadistic surgeon' will be roughly 1 minute faster. Because, geling before the last bandage takes about an extra second (and there's lots of missions!), and there's other little ways that getting all 'cool!'s wastes some time here and there (like having to gel some extra before rubbing a bandage). Finally, at the final Savato mission, to get S rank you need to heal all the slice wounds before delivering the black syringe, which is like 50 or so wounds; rather than deliver the syringe at the first opportunity. This is what I'm talking about. (Off topic, I wish Savato had final boss music as good as the sequel.) I kinda liked the sadistic goal (you can tell from my avatar), what with extreme surgery with the patient's vitals not being a concern at all, then patching up and saying "done!" while the patient is still bleeding. However, the perfect surgeon is good because now I can do two things a human player can never do; get insanely fast times and get all cools. Also, open question, does anyone know how the X missions are accessed? Is it after the credits? I want to do those missions as well, but I don't know if I have to beat the final boss, sit through all of the credits, then do the x missions, and end the movie file at the last X mission without any more credits to show.
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When you record from power on, mupen needs to let the ROM reload, so that frame #1 of the .m64 starts at frame #1 in the game. I found that out the hard way years ago. Try again, and if you still can't get it, PM me and I can send you a .m64 that will work, and I can edit in your name and everything. If you try a recording from snapshot, it will create one at the beginning. You must still have it somewhere, otherwise you'd never be able to watch the movie yourself to check progress. If you didn't mean fastest possible speed, did you mean highest score?
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Sir VG wrote:
I'll admit I haven't watched this yet, but I'm already looking negatively on it. I'll try to watch with a clear and open mind later.
superjupi wrote:
I'll watch the movie in a bit, need to reconfigure everything on my desktop.
Let me know how that goes, you know, with the whole "being able to watch it" deal. Especially considering the movie was recorded with a savestate that was not provided.
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That's half a year full of nagging. Add the fact that I started this way back in Feb 2007, and that's 2 years and 3 months of constant badgering from people on youtube, AIM, this site, and mariokart64.com, and elsewhere. You'd be irate on this subject too if you were in my shoes.
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Not on my end (I'm busy with other runs as well as other important stuff), and I don't think Xenos has progressed much either. And I hate nagging, I get nagged about this project on a near daily basis.
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Submissions need to be recorded from a power on with cleared SRAM; under no circumstance can submissions be recorded from a savestate, as per the rules. Mupen doesn't support start from SRAM options. You can however, post this .m64 in the starfox 64 thread and add the savestate file as well; but as it stands, it can't be in the workbench.
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Looks like DS is ready now, so I'm going to be working on Under the Knife 1. I'm still in discussion with Atma about goals; basically it boils down to absolute fastest real time aka "sadistic surgeon" or getting best rank aka "perfect surgeon" goals. Test video here.
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You can do a rough calculation before you even begin. Since you know how much damage you do, and how much HP he has, find out how fast you can damage dracula per attack, then calculate how long it would take.
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From what I remember of old wishlists (plus own opinions): -Castlevania. Order of Ecclesia -Trauma Center (I'm going to be doing the 1st game) -Bleach -Bangai-O Spirits -N+ -Metal Slug 7 -Zelda Phantom Hourglass -Mario Kart DS -Super Mario 64 -Yoshi island DS -Metroid Prime: Hunters -Sonic Rush/Adventures -Megaman ZX/Advent -Super Princess Peach -Kirby Kanvas Curse -Kirby Squeek Squad More as I remember them.
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Post subject: slight sprinkle of sarcasm
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I can't take the top 6 TAS list seriously because my 6 TASes aren't on it. waaaaaahhhhhh!!!!!
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*sigh*. nfq, the NES megaman games in japan were called rockman. It does have nothing to do with rocks, it's just in Japaneseland that was the original name for the game.
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Looks like JPleal10 is 10 steps ahead of us. Is Dolphin closer to full TAS capabilities than I was aware of?
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Lord Tom, I encourage you to make a run that plays through all the tracks in time trial mode. I can attest to both the game's impressiveness when completed, and also how difficult it is to make frame by frame. That's one of the main reasons that JKT made it the way he did, because frame-by-frame it is incredibly difficult to determine if what you are doing is going to be faster in the long run. I was at one point trying to make a Death Race, and with less than 10 seconds into the race, I had reached close to 10,000 rerecords, and I still don't know if it's optimal. Also, if my speed-preserving trick works the way I think it does (I still need to test it more) than it'll greatly change the way the game is played. So if you're really thinking about it, you may want to look into that. Check in with me if you do (I also have a lot of useful information in document form, as well as some .m64's to show you.)
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Spiderwaffle, you're going to have to be way more specific with your question. ISG is used most often to hover in the air, or destroy stuff while supersliding, and I fail to see how 'perfectly timed sword slashes' accomplishes either of those. Slowking, check SDA, or the zelda speedrunning website they're making. Synx, it means "Medallions Stones Trials". it's basically Bloobliebla's no major skip run.
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oh no, I wasn't saying 'replace', I was using the 0 star as a reference that they were tied. the zelda 64's were in consideration of star in addition to sm64, but I think BK should hold that title for now (in addition to the 0 star.) jimsfriend, you making that observation means that you're intelligent enough to get the humor of it, I hope. Also, the revert to the new rating system doesn't address the real problem, which is a new era of voters who are not keen on the subject of being critical. I predict that the 'blind yes votes' of the old will resurface from the voters of the now who will whine "but but but aww now how will we give perfect 10/10's on the movies we've been peeing our pants waiting for? I know, blindly vote yes and rate it 10/10 when it's published." But that would be mean of me to predict.
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