Posts for Comicalflop


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Yay! And for those curious, yes there is a record reset mupen now, no that does not mean I'll do 100%.
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Haha, yeah, no worries. No more YI for me ever again. Apparently, in this game I suck at launching eggs and using Yoshi's tongue to collect them again. (you can tell in the any% 1-1 I posted; you can see I was struggling to keep that egg by my side towards the end, and wrote it off as "adding entertainment".)
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Well, my thought on EG was why do it in the full run if you can do it right at the start inside the castle and beat the game in 3 minutes? If the DMD follows the same logic, like you can do this maneuver to basically end the game far sooner than normal and remove all the fun, then I'd say don't bother. I'd probably have to look at the vid and see what happens and how much time it shortens it by.
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Um. Maybe Baxter, maybe Arne_the_great, or maybe someone else would be the one doing it, not me. But I'm flattered that you think so.
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Mhm. Anubis, Mizar's Palace, Sekhmet, Ichor, Spawnship, Eschebone, Mines. Those were my favs. Maybe one day I'll finish the whole thing.
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DK64_MASTER wrote:
Donkey Kong Country 2.
Ditto. I'd also say that overall, Jet Force Gemini has fantastic music. I'd say of all sonic games, sonic 3 has the most number of tracks which are cool, followed by 3D Blast.
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No, unfortunately. It ended up being an expensive way to say hello, and I would have only been there for 2 days out of 6, which isn't as fun. I wish I could have, and I hope you and the rest of the karters have an awesome time. I'll try and give you guys a call just to say hi at least. Edit: I've been not working on MMF for the longest time... time to roll up the sleeves and finally get it done. I'll try to work more actively on this than I have in the past, especially since the presence of the record resetting mupen has me motivated. Can't say for sure when I'll have this course finally done, but I hope to get it finished in a reasonable time to show you guys.
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On Baxter's homepage: "Doesn't seem like Spezzafer will finish his 100% wip of this run. It was totally awesome though, and there should definately be a 100% run of this game. I plan on starting over from the beginning. By starting over, I'll be able to get to know the game really well, while still being able to compare with Spezzafer's wip, and I also might be able to save some time here and there (you'll never know). Do note that I won't start this run untill most of the movies listed above are done."
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Make a logo of Samus running very, very, very slowly, never quite reaching her destination, with the words "low%" on her armor. :-p Well good to hear that an AVI of this can currently be created with some fiddling.
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If I had a quarter every time that phrase was said to me... I'd have almost $50.
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Titus Kwok wrote:
So I take it the JFG run has been put on hold, or are you going to revise that to 7? :p
No. The general populace of this site is not ready yet for a 4+ hour N64 movie (their loss.)
pyromaniac wrote:
is anyone still working on this run??
Moi.
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SaxxonPike wrote:
People seem to be slowly migrating to 1.51.
And then migrate back.
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Dromiceius' joke was one of the most beautiful things I have seen in a long while. I am sorry that the drawing cannot fully capture the pure essence of it aesthetically.
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shouldn't you always be strafing all the time for the faster speed anyways?
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theenglishman wrote:
Back on topic...confiscation sure takes a while, doesn't it?
I've had my laptop back for a while (if you'd have kept your eye on my signature, you'd seen when I got it back), but been too busy for OoT. And Harry Potter took up all my free time this week (but I finished last night.) edit: as time goes on, it seems less and less likely that I can work fully on this... so far all I've contributed is a 6 second faster kokiri forest, and a constant "sidehop more!" attitude. With other projects and an upcoming fall semester that is going to be quite busy (day job, evening classes that I need to commute to) I can't guarantee I'll have enough time for anything really.
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Mechuyael wrote:
Just to clarify, generally the run was faster thanks to having two players, wasn't it?
Affirmative. As he mentioned, it made a few things slow down, but team throwing and more guns helped.
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I haven't seen lipucd, zeroseven, or whomever else post in a while, and pirate_sephiroth is busy with AoS all soul run. I'd assume that's a fair statement.
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Twisted Eye wrote:
Like Comicalflop said there were times when I felt that maybe this wasn't 102% optimal.
Hm, perhaps you associated me and my DKC2 102% run with your writing too much. I don't think a 102% optimal run is possible, I'd assume 100% is a rating of 10 and mathematically proveable to be the fastest time :-p.
moozooh wrote:
Of course it isn't, a lot of time could be saved by using less laggy weapons, for example, or doing it in 1-p mode. But it wouldn't have made this run as entertaining, would it? This game allows for so much variety, not showing it in its full glory would be a crime. I'm glad it's been made as entertaining as possible.
Yeah, I read arkiandruski's full sub text afterwards and fully noticed the entertainment at sacrifice of speed goal, which I agree to be worth it as you opinionated. I think it was emu mentioning how sliding was used instead of jump+attack in the beginning of the run, and how it could have avoided kicking enemies as much as possible to reduce the pause while kicking the normal grunts. But these were small things, I concur the constant motion and action was incredibly aesthetically appeasing.
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2 player mayhem/antics, constant action and explosions, of this well played game? Awesome. Watched the WIPs as they came out, so most likely will vote yes when I'm finished watching the full thing. good work. Edit: you get that yes as I suspected. Highly entertaining; I'm not sure if it's 100% optimal, but pretty close.
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in order to vote no on it for technical reasons (without looking dumb), you should have watched all of it.
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So here ya go. @Dwedit: that's a savestate at the beginning of CC.
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Major Edit: Here is the improved Pirate Panic stage, 105 frames faster than the published run, 7 frames faster than Arne's attempt linked in his any% submission. This will likely be the only shown stage until submission for this new and improved version for 102%.
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Cardboard wrote:
My brother showed me a SMB3-run
same.
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