Yes that timing is actually extremely precise. I have to move Kirby in the exact right postition and velocity, have him land at the exact right spot on the edge of the platform, and suck the enemy at the exact right time. one frame sooner or later for any of those three and the swallow maneuver would not work, either optimally or at all.
About the "possible in real time" debate... (I'm not going to get into the entertainment debate, I just want to address this one thing because it is insunuated that a real time video can accomplish the same things that I did) perhaps it's not clear.
psychoticworm's video was tool assisted by using savestates, so he'd do the same level over and over and over again until he got the desired affect. (Which I imagine what the very first TASes were kind of like. This also does not make it a "realtime" video.) A single segment High Score run, with no tools whatsoever, is not comparable to my run with the high accuracy that I have; psychoticworm's real time (no savestates) score is 1.8 million, which is 700,000 less than what I got, and very unimpressive from what I hear. psychoticworm's savestate video gets a 125,00ish less score, but you'll still notice HUGE differences between our videos.
1) practically everything in my movie is optimal. There are only a few places where psychoticworm gets a similar time to mine, and never by less than a second. And that's for already very short fights lasting no more than ten seconds. All of my fights are incredibly optimised, I don't think any fewer times in time units can be squeezed out of the very short battles.
example: 2 second Pikachu/Metal Mario fights, 5 second DK fight, 7 second Fox fight, etc. It is my belief that nobody in real time can get any shorter time that psychoticworm's savestate video, and my stages all had shorter fights than that. Ergo, a real time video cannot beat my TAS stages.
2) All of the longer fights- the teams, Masterhand, and Mario Bros.- are SIGNIFICANTLY better than real time fights can be. I got way more bonuses in a much shorter time, because of using tools. And, in real time there is a 1/1,000,000,000,000,000,000,000 chance that someone can get: Brother's Calamity, No Damage, and True Friend in the Mario Bros. stage. I got all three of those bonuses, and in 10 seconds time. It is not physically possible in real time to get anywhere near an accomplishment as that. Maybe one or (if lucky) two of those bonuses, especially on very hard difficulty, but all three and getting to within ten second in real time is not possible.
3) Luck Manipulation. Real time videos do not have the extreme frame by frame manipulating of enemies that I have. I can, on EVERY single frame, make an enemy react differently. This was done to make Metal Mario and Pikachu die in two seconds, and for the Mario Bros. to react JUST SO to not damage me, not damage my ally, and have Luigi die first. I also manipulate the Masterhand to perform the attacks that I can keep the damage going the best.
4) I nearly matched (as per my goals, I'm not miffed by it) and beat the world records for Break the Target and Board the Platform. (interestingly, and off topic, but this is what people wanted when nico's submission was rejected, and yet NO ONE commented on how they liked the BtT and BtP stages, despite having demanded that they be included. weird.) The BtT and BtP stages cannot get close to world records without playing them over and over again, and it is improbable to beat or match a world record in real time, since the real time world records required playing the bonus stages not in 1 player adventure mode, but in bonus stages so that they can be played over and over.
For referencing, I made a
Microsoft Excel file documenting the time differences. The score differences are listed in the submission text.
You'll notice that for EVERY single stage I did, compared to psychoticworm's two videos:
It was done in a shorter time
A higher score was acheived.
Both of which are the (*fuzzy* according to some people) goals of this run. Both of which cannot be easily beaten in real time.
I hope I cleared up the "this can be done in real time" debate. I really took a back seat to this submission, prefering to not get involved in the many debates that arose from this submission, especialyl since heavy involvement and conflict led one of the previous SSB submissions to get rejected. (I'm sorry, but I read the entire thread for that submission, and the "rejected for repetitiveness and boringness" was an excuse for personal feelings that were hurt in the heated arguments in that thread. IMO.) I really wanted to sit outside the circle and see who would defend the arguments in support of me, which seems to be 74-84% of the people. (the range based on the opinion that the 'meh' voters didn't hate it.)