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Bobo the King wrote:
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Here lies the greatest unpublished run.
It could be a good candidate for Gruefood Delight.
Though this one wasn't published, if you use your amazing bot-programming skill to make an entertaining run, I'm sure it will be published.
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jaysmad wrote:
Is it just me or did the sound mute at some point?
Yes, the audio was missing from about 3 seconds of the encode, but the audio was fine for the rest of the video.
Great run, KFCMARIO! I also enjoyed shooting all of the fireballs at enemies without wasting time. Good job improving the currently published run. Yes vote!
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Nightwatch wrote:
Voted no for use of a password. It's funny, but doesn't fit the guidelines here.
The password isn't supposed to warp you to the credits. It's only possible for it to warp you to the credits by entering it on a very specific frame. That's why it's a glitch, not a cheat.
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creaothceann wrote:
CoolKirby wrote:
So does this mean videos uploaded through this are not re-encoded by YouTube, so there won't be any loss of video or audio quality in YouTube encodes?
rog wrote:
It bypasses youtube's uploader.
That's it? It doesn't bypass YouTube's annoying re-encoding, reduce the time the video takes to upload or process, or anything like that?
Then how does this program improve on the official YouTube uploader (besides large file support and resumable uploading)?
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Mac builds can't be compiled in the same way using the same compiler that's used for Windows builds? Does that mean you would have to compile the Mac build on a Mac to create a usable build?
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AndreLucLevesque wrote:
Last time he talk about that, he was talking about doing a quality test then try to submitting it but I don't know what happen, maybe he did but I didn't saw any of them :/
Who do you mean? I'm not familiar with quality tests, or who does them. Also, do you mean the run hasn't been submitted yet?
AndreLucLevesque wrote:
BTW, it's been a while since I didn't post CoolKirby, so I'm still looking for this game, you're the man ;) and if someday, the GC emulator start working well on Mac, I hope I'll have the chance to help you with your TAS a bit :) . So great job and take your time and submit an incredible run like I'm sure you are able to.
Thank you! I will take my time and make the run as optimized and entertaining as I can. I'm surprised that the latest Dolphin revisions don't work on your Mac. If you need a Mac build of the recommended TAS-input revision, rog might be able to compile it for you.
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I thought it was short, fast, and entertaining, and of course a great achievement managing to warp to the credits (even though it makes no sense why that should have happened).
Nice find and thanks for providing an encode so I can quickly vote Yes.
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Oh, never mind then. I was just curious whether there were any differences in the code between a patched Dolphin and an official build. But it sounds like they're identical.
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Thank you. I just thought it wasn't right that someone made their own patch and got credit for your idea.
By the way, are there any differences in functionality between a rerecord-fix patched (official) Dolphin revision and 3.0-590?
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Well, rog, it looks like someone took your idea and made an official build (3.0-590) with a fixed rerecord counter.
I think they should've credited you, but at least the fix is in an official release.
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Kuwaga wrote:
CoolKirby wrote:
That would also explain the "Thank you so much for to playing my game!" at the end.
Wasn't it "Thank you so much-a for to playing my game-a"? ;p
You know what I meant.
I like the sound of the line anyway, at least the "so long" part. It sounds better than "buh-bye" (Japanese version and 64 DS) at any rate.
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Warp wrote:
How would you know that it's not the least number of button presses?
Wouldn't there be at least one other TASer who knows enough about the game to know when the game could be completed in 1 or 2 less presses? For example, andrewg suggested a 1 press improvement to Brandon's original "145 presses" SMB run (and eventually Brandon found 2 more presses could be saved as a result).