Posts for CoolKirby

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The first one was hilarious. Thanks for sharing it!
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jlun2 wrote:
About that, I just realized that I still need to do 100 laps in Free Run. Since 1 lap takes an average of 5 seconds, would anyone be willing to watch it?
I would watch it.
jlun2 wrote:
Btw, I discovered that the game gives a 1 frame window to press start and exit the stage as soon as the race is over, allowing you to skip the replay/results screen and still get the achievements.
That's a great discovery!
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Dada wrote:
Cheat codes aren't exclusively activated though poking values into the RAM using something like a Gameshark, by the way. Like the Konami Code being one well-known example. Particularly PC games have a lot that can be accessed via simply typing things in. A TAS of Warcraft II for DOS could be a lot faster if you used the fast building cheat, for example. Those should be considered invalid too. Just like this trick.
Right. That's what I was referring to.
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A post in the SDA forum topic for this game reminded me that skipping Sandy skips learning the Bubble Bowl move, which is necessary to complete the Mermalair and makes a lot of other levels easier. So I guess that strategy is out.
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Not only does it use cheat codes, but the two frames that make up this movie have zero entertainment value. Voting No.
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I love this new route, MrGrunz! I would rather see a run using this route than a traditional RBA run, as long as it's not too much slower than the traditional route.
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I think all three modes have the potential to make a great run. There could be runs on this site for Air Ride, Top Ride, and City Trial (all getting 100/120 boxes, since some take too long to be entertaining). I might make a City Trial any% in the future, or at least work on some test runs.
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Thank you for providing encodes, Lex. They look amazing (publication-quality)! Nice improvement, bobmario511! I'm voting Yes.
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Vykan12 wrote:
http://www.youtube.com/watch?v=aPmvNChWjMI Someone actually made a video about whether wrong warping to the credits is considered beating the game. *Facepalm for the ages*
At least he agrees with the OoT TASers that it really is considered beating the game, and he's not clamoring for separate categories.
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Ohhhhhhh...you collect the spatula, die, and then take the taxi... Yeah, that was the crucial part I was missing. Thanks for uploading that video!
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I had a fever yesterday, so I had one of my rare crazy dreams last night: I was in one of the computer labs in my school, printing some papers. Just then, real, full-size printers came out of the printers, all having price tags that said $12. I asked the computer lab supervisor why the printers had price tags on them, and he told me that he was giving every student a printer for working so hard in the lab, and for the extremely cheap price of $12, we were allowed to keep it. It then occurred to me that printers don't print printers, and I asked him why the printers were printing something other than paper. The supervisor looked at me like I was crazy and said, "They've always been able to print printers." Not doubting his dream logic, I paid him and took home my new printer. (Yes, we happened to be dismissed exactly at that time.) When I got home, my parents told me that we were going on a three-week vacation the same day. So I set down the printer, packed my stuff, and we left for vacation. I don't remember where we went, but I think it was a beach somewhere. We returned way sooner than I thought we would, and it occurred to me that I hadn't even changed my clothes. I asked my mother why the vacation was so short. She told me that she misspoke earlier: it wasn't a three-week vacation; it was a three-day vacation. Before I could react, she suddenly left to visit her sister, and my father said "Well, back to work," and left for work, leaving me home alone. I started excitedly setting up my new printer, and then my dream ended. EDIT: Just had a dream where I could TAS in real life. I built a house really fast using my powers and everyone was amazed. It had to end eventually though...
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I'll have to see whether using a blank memory card and saving the game after each spatula would be worth it timewise. It's kind of sad how it's limited to one use per slot. I don't think your Jellyfish Fields post-slide skip is going to be of use in this run. There are two easy spatulas for rescuing Patrick and completing the cave. Patrick is also needed immediately after for Drain the Lake and the Clam Skip (since it appears he jumps higher than SpongeBob, which is essential for this skip).
itsPersonnal wrote:
if we can find a way onto that rock we can skip the shell and save a load of money
After an hour and a half of testing, I finally managed to skip the "2000 shiny object" clam!
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I could try adding a delay frame or two. It's possible that, like Lord Crump and Zess T., triggering an event on a different frame number will cause frames to be saved or lost later. So having different input in the Prologue will probably cause a difference in timing later in Chapter 1. It's hard to find what effect a frame or two difference will have until later in the Chapter. Luckily, there are usually platforms I have to wait for, so this isn't too much of a problem. Also, the RNG depends on the frame number, since being a frame or two off caused a stage prop to fall on Mario or the Blooper during the Blooper battle, and being two frames off in the second area of Petal Meadows caused a Paragoomba to move from one side of the screen to the other. The two frames I was still ahead were lost in the beginning of the third area, when Goombella stops me to tell me about the Tattle ability.
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I also watched every level that you uploaded, and so I can definitely give this a Yes vote. This is an impressive and quite fast-paced run! I haven't watched aleckermit's speedrun, but I think the skips are really planned well.
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itsPersonnal wrote:
So you can also skip the Sandy boss (I'm not sure if its faster tho)
How do you skip Robo-Sandy with this? Could you maybe post a video on that?
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Here you go, natt, the MD5 checksums from redump.org: v1.0 Disc 1: f1ff786c5ff2fc4c0701a1fee068ea95 v1.0 Disc 2: 716e6b7d5e89b03a7eb028acb9068d91 v1.1 Disc 1: e31ce17570897c323b7a539a2c616c72 v1.1 Disc 2: d613f35103086eb3b4803469f73f6e59
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I don't think this trick will make a new category either, but I'm really looking forward to this run! (And the completed MST run...)
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Thank you for uploading a YouTube encode, turska! I wouldn't have been able to watch the run otherwise. Nice run! Lifewater Oasis, Crystalus, and The Perilous Pit were all really good. Voting Yes!
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Peachtotheinfinity wrote:
3. If for some reason you might need the lighting bolts constantly alternate left and right to charge it faster (the faster you alternate the faster it charges)
Plasma might be good for Destruction Derby, so this could be useful.
Peachtotheinfinity wrote:
8. I think if you go on one of those vine things it is as fast as going in the air.
I think you're right. You can go pretty fast on the rails, especially if the machines have "run amok" (AKA charge tank running wild). I like your list, but I was thinking of making one with all of the achievements from the U.S. version and listing how difficult or long I estimate they would take. I also was planning to make a run of City Trial that earns as many achievements as possible in 5 minutes (and the stadium event too). It would be a good first step to a City Trial TAS (which I don't plan on making).
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jlun2 wrote:
For some reason, my Kirby's Air Ride dtm file never syncs unless I manually delete the save file within the memory card. Are other builds of Dolphin like that too?
Do you mean that your movie starts by creating a save file on the memory card, so when you try playing it back, it doesn't work because there is already save data on the memory card? I'm not sure what else you can do in this situation other than deleting the save file every time you want to watch the movie from the beginning for now. Once you get past the menu, though, you can make a savestate and just play your movie back from after you saved the data every time.
jlun2 wrote:
Kirby's Air Ride
Nice!
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I use a keyboard for everything except GameCube TASing. When I'm working on a GameCube game run, I have my Logitech gamepad's buttons mapped like a GameCube controller, with the two joysticks being the Control Stick and C-Stick. I work on a laptop computer, so I'm sitting over my keyboard anyway, so I can press my frame advance button and savestate buttons on the keyboard without changing positions. It helps me to have the gamepad set up like a GameCube controller, since I know the GameCube controller well and I wouldn't know which buttons to press if the buttons were mapped to keyboard keys. I also find this setup comfortable.
Post subject: Prologue improvements mean nothing; Continuing Chapter 1
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I haven't been able to work on this at all because I've had lots of homework and projects to work on and school in general has taken up a lot of my time. I'll continue working on my run today, but I just wanted to let everyone know why I haven't been posting updates on this recently. Also, getting Goomther and Professor Frankly to face backwards is not an emulation glitch. Goomther does turn around and walk backwards on certain frames, and Frankly does face backwards if you take a certain path to the Goomba Gang cutscene. EDIT: OK, so I saved 4 frames in the Prologue, but those frames were eventually lost through loading screens in the beginning of Chapter 1, so I ended up saving 0 frames total. Well, the Prologue looks a little different now, but anyway, this means I can continue working on Chapter 1!
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I would still recommend editing your original post so it looks better. Also, I only listed the PSX version of Chicken Run because the PlayStation is currently emulated better than the Dreamcast, so a PSX version run is preferred.
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I've played this game too, and this is a really great run. It was enjoyable to watch. Yes vote!
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I agree with c-square that the PAL key part is boring, but the rest of the TAS was really entertaining and well-made. Congratulations on finishing the run after all this time! Yes vote!