Posts for CoolKirby

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Good run, pirohiko. I liked seeing the levels completed so quickly, and was amused by the enemies that are normally inanimate objects (like the rice ball). Yes vote.
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Thanks for the encode, solarplex. I liked seeing the strategies used for this short game (which is not a demo/promo; it was released after Punch-Out!! Wii and has completely different fights). Though, I can't say I found it very entertaining otherwise, so voting Meh.
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This sounds cool. Awaiting encode.
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From the looks of the Dolphin Compatibility List page, this game should be totally playable in Dolphin, so you're free to test it out if you want to start a run of it. It also looks like there are all kinds of Call of Duty games for GC and Wii if you want to work on another one after TASing this game.
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I agree with pirohiko, that was impressive! I also enjoyed the nice submission text you wrote out. Always interesting to see all the time and effort put into making a great run. Yes vote!
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Great! That should save some time in a few games (like Blues Brothers 2000 I think). Thank you!
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The verification movie syncs. I just woke up and the cursor was hovering over the Egg Shuttle.
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Way to improve an already short run! And I agree with mklip2001 and Patashu; it took effort to save those 88 frames and entertainment tradeoffs would take away from that. Also, according to the credits, Markus Persson (a.k.a. Notch) was a patron of this game. Interesting.
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Nice run and nice improvement, yes vote! And I think this should obsolete Masterjun's run. Like feos said, when the 100% run is done, it can be published as a third branch.
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I'll test the run to see if it syncs, but why use such an old Dolphin? Since you're just starting the run, why not use the latest 4.0 revision?
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That was funny. And a solid improvement over the published run. Yes vote!
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What happens when people don't obey warning signs: Link to video Luckily no one is ever hurt in these.
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I would go with whatever looks most impressive. If taking damage looks faster and more like something the theoretical TAS superhuman would do, even for those few frames each time, I would go with that. Conversely, if taking no damage looks more superhuman, go with that.
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Hi Will, welcome to the site! Glad our Common Tricks page has helped you glitch your game even further. Enjoy your lurking here!
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Kurabupengin wrote:
I thought this was eaten by the Grue Monster!
It was, but the lsnes bug was fixed and this run was redone on the new, accurate revision.
Nach wrote:
<Masterjun> the rerecord count isn't correct though <Masterjun> it should probably be added onto the current one, so a total of 2280 rerecords
Could someone replace the movie for Masterjun with one that has the correct rerecord count? I went ahead and made one to make the process easier.
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I'm glad you made a new run after finding out there were more actual levels in the game. I never got bored while watching this, so I'm going to vote Yes.
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Shouldn't this movie's branch name be "best ending", as noted in this post and the next one? I could just change it, but I figured I'd ask first because it would mean the encodes would need to be redone...
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Really nice improvement! Love the new clipped-out route. Yes vote, of course.
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It was amazing to see the glitch demonstrated in the SMB3 thread, and the finished product is just as impressive. Well done.
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You're welcome! Not sure how you knew it was me though... Nice work figuring out the RNG. Does this mean you could theoretically avoid spawning any divers for the length of the run?
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Ah, okay. Thanks! I'll add these to the Interviews page then.
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This game doesn't look as bad in this run, with the better item positions and without all the awkward "trampoline" jumps. It's also quite a bit shorter, which makes it easier to watch without getting too bored. So I'll give this one a Meh.
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feos wrote:
Primorial#soup's run avoids both approaches that cut the time the glitched way, and it doesn't have any regular goals that could increase the time, right? Sounds like "" to me (blank label, trunk, traditional completion).
Agreed, that sounds like the best movie for blank label/trunk.
feos wrote:
MrWint likely should be "warp glitch". p4wn3r's run should either remain "SRAM glitch", or become "game end glitch", not sure about the best system to apply these 2.
Yes, "warp glitch" because it warps to the intended entrance to the Hall of Fame room instead of ending the game instantly. And I think "SRAM glitch" sounds better for p4wn3r's run specifically, but I can also see the argument for keeping things simple and calling it "game end glitch" to fit in with similar movies.
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The Santa hats appearing in avatars phenomenon, maybe? It seems like that could be considered a meme.
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Dimon12321 wrote:
There is a way to TAS android and java games??? Give me links on emulators, please!!!
No, not yet. Like the PS2 wishlist, this is a list of games people are waiting to see TASed when deterministic rerecording for these platforms becomes available.
Dimon12321 wrote:
fruit ninja ... and WR score in flappy bird.
Neither of those games has an ending, so even if they were TASed, runs on them wouldn't be accepted on this site. If you have Windows 8/8.1 and want to play around with TASing Fruit Ninja, you can check out Fruit Ninja for Windows 8 and see if it works in Hourglass.