Posts for Cooljay

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Cooljay
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Joined: 5/1/2012
Posts: 468
Location: Canada
I'm also against the skipping loops aspect as well. It's still considered unique from each other with how the game designed them.
Cooljay
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Good work on finishing a TAS for this game. It is quite noteworthy to optimize on mame-rr. As for entertainment, I would give a weak yes. It was still entertaining to see the opponents get beat up in timely fashion.
Cooljay
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Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P Quite fast and entertaining. Yes vote.
Cooljay
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I've seen this game in my childhood as well. Very creepy music and disturbing artwork. As for this TAS I'd give it a meh vote. Given it's not too entertaining to watch.
Cooljay
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Link to video A recap of an online tourney for the game Ninja Masters Doing another tourney for The Last Blade today at 3:30 PM PST on twitch at Cooljay1991
Cooljay
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I enjoyed watching this one from beginning to end. There was a lot of interesting moments throughout the movie to warrant a yes vote from me. Especially with some of the bugs seen from the game, and there was a lot of action in the gameplay. With how fast you went through some of the areas.
Cooljay
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Entertaining Spoderman TAS. You sped through the levels surprisingly fast, and there was some OoB action as well. Vote Yes
Cooljay
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Dark Noob wrote:
I'm really sorry cooljay, I really tried to have an insight about what you have said. But what you said that does not make sense to this run. It is not perfect and the major goal was to present varieties, glitches (even if they didn't screw all and screen up) and all characters. These are the goals into my run reading and re-reading your comment it looks like your points are not strong enough ( I am realising that, at least) if this really doesn't appeal to you, I mean, if you don't like the movie and voted no just say, I don't like I found it boring now making up arguments it is not a good idea. Just saying.
Hmm well it is kind of difficult to describe my idea of what I intend in words, so it is my fault. Since it is a bit rather ambiguous that everybody can see it pan out differently. There is too many ways for playstyle to be done. I don't try to make up arguments against you by any means. It's just my own feelings of movie for improvement, and don't speak for others. Hope you understand.
Cooljay
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AKheon wrote:
Cooljay wrote:
The 2 player fights felt very artificial for many reasons. They are seemingly unable to block something most have time react to, Do really unsafe moves...
But it's TAS show fighting. It's supposed to be wacky and unlikely, not just imitate high-level human gameplay with higher precision. ...Right?
Well wacky is cool every now and then. Shenanigans do get a laugh still here and there I don't exactly look at high-level human gameplay with higher precision as a bad thing though since that is what I think of with TAS. Since they'd likely would have more powerful combos and mixups, frame traps, and setups than a human player would. Intense to see someone get brutally opened up over just a Normal attack slighty unsafe on block or get caught in a difficult situation to answer for.
Cooljay
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I voted No. This game is fun to play, but just not as fun to watch. I found many moments like an infinite not going for a reset lost interest of people, a funny moment like making fun of AI stretched way too long, there was some combos we already saw in your previous fight of a character used yet again. The 2 player fights felt very artificial for many reasons. They are seemingly unable to block something most have time react to, Do really unsafe moves(Would make more sense if they do something slightly unsafe on block then the other punishes), they take fairly high risks without calculating that it will work or not, they could utilize more frame traps, and understand better the range of each attacks to simulate that they know footsies.
Cooljay
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Easily a strong yes vote. The flying action and fast speeds you go through the laps of the tracks definitely keeps you wanting even more. A great improvement of an already great TAS.
Cooljay
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MUGG wrote:
in english?
Chi wa(Chiwa) Is just part for Ko n ni chi wa (Hello/Good day) Doesn't mean anything on it's own Ko n chi Wa (Konchi) Probably a misspelling of Konnichi Wa(Good Day)
Cooljay
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Any word from the FBA dev about whether or not he is deciding to join the site?
Cooljay
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I vote yes for quick spot cleaning with the Enemies' head. Quite an entertaining improvement over the former.
Cooljay
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After watching it thoroughly. I vote no for entertainment and for being published. Most of the sections of the game didn't seem like they could be sped up any faster than they could be, there was autoscrollers, and when the things that could move at your own pace showed up it was like 5% of the movie.
Cooljay
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grassini wrote:
nice,isn't there any sort of overflow with this like in pokemon?(in pokemon,you have to avoid exp because the pokemon goes to 100,which is good but not as fast as 250)
I'll have to keep an eye on how things go for overflow. Since it seems like it has great potential for instability, and I still want to find what it's capable of. So there may be restarts If I come across anything even better with it.
Cooljay
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I've started a WIP on this game since there hasn't been much interest from anybody else. This activates the glitch right from the get go instead of a specific spot this time. http://tasvideos.org/userfiles/info/31748180394547800 Link to video
Cooljay
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hmm I did actually find this equally entertaining as the 2P TAS. Having 2 players didn't seem to change the entertainment value a whole lot. They are both similar in gameplay except this one is faster, and has less downtime. So I'm giving this a yes vote.
Cooljay
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A very entertaining TAS, and had a lot of great moments/skips. Getting a yes vote from me. Hope there might be a TAS of Rogue Agent, and the third person Bond games(Everything or Nothing, From Russia With Love) from you in the near/far future as well.
Cooljay
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Considering this movie is still a major improvement from the previous movie, and not just because of cutting the input short(As seen by comparing the In Game Timers of the fights in both movies). I believe it should still be guaranteed to be accepted. Whether it should be obsoleted for In Game Time is something that can be dealt with by the author after publication. As for the entertainment factor. I only think the Heihachi part was interesting. So meh for me.
Cooljay
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Add me up for good times :) A Big fighting game player and a decent Co-Op pal. I don't turn down much for offers to play something. http://steamcommunity.com/id/Cooljay/
Cooljay
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I approve of Crocodile Dundee Bayou Billy. Really nice improvement. I vote Yes.
Cooljay
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Oh nice you finished it. I can say I did enjoy the improvements of this movie. Yes Vote.
Cooljay
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I'm amazed how much was improved, and how fast you defeated the bosses. Pretty impressive. Whenever you decide to submit this though, make sure to let people know that some enemies appear after a set amount of time, so they don't question why you were attacking the way you were at some points.
Post subject: Kabuki Rocks
Cooljay
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I made this topic because I've found an interesting glitch that might spark some interest for potential TASers This glitch is reproduceable by moving down or up, then hold left+right with it by moving into an open area, and then let go of up/down, then press Y twice on a certain frame. It corrupts your stats to be a level 440 and during the first real fight your party all have crazy good stats, but it can cause other effects in differents postions I don't know much of this other than the basics, but it's a useful finding for people who want to dig deeper It's alot harder to reproduce in Bizhawk then Snes9X 1.52 RR Link to video Bizhawk Movie File User movie #30247422126231042
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