Posts for Cosmic


Experienced Forum User
Joined: 8/18/2013
Posts: 8
About the runs : Trevor Seguin made a segmented run with Jill, you can find that on http://www.youtube.com/watch?v=R3qXLfcvV1Y (1st part out of 10). I'm mostly referring to this run because it's pretty damn good, and it's with Jill :). So, for the run I'm ok. About the dogs, I managed to kill only the important one, but without rapid firing... I guess it can be several seconds faster, but I can't get why the glitch isn't working (and I tried A LOT). If someone wants to help out, this is the most important part. Why isn't rapid firing working on emulator everytime... Furthermore, on console, I almost managed to get the same skip as the PS1 TAS, what I like to call the Chemical skip. Some invisible wall stopped me though, and teleported Jill everytime I got close to the mask. How I did was : turn around, and get hit (Jill makes a few steps backwards when getting hit). At some point you'll get teleported, and I don't really know if there's the same problem on PS1, though. I'll have to investigate when I'll get there. For now, DOGS ! T_T
Experienced Forum User
Joined: 8/18/2013
Posts: 8
New update. I've been on the dogs fight to get the collar for a while now. Carcinogen suggested getting a Dagger to stab a dog, and, after testing, it really seems to be faster. BUT, I don't understand why rapid firing doesn't work. It's almost like the emulator is skipping frames (the most important ones obviously), and because of that I can't manipulate this fight. It's irritating.
Experienced Forum User
Joined: 8/18/2013
Posts: 8
Okay what the hell, if Dolphin loads a savestate in RE zero and RE 1 the game starts to run at 15 fps constantly. It's a known problem, I hope they find a way to fix it soon; in the meanwhile, for some reason, I couldn't make it desync... Input files seem fine.
Experienced Forum User
Joined: 8/18/2013
Posts: 8
It's the same as SoulCal up here, but commented. I already saw those :) EDIT : I'm currently watching carefully http://speeddemosarchive.com/ResidentEvilGC.html#JillSS, I'm writing down the route for now on google drive, I'll give you the link to a shared folder when it's ready.
Experienced Forum User
Joined: 8/18/2013
Posts: 8
Well, just link it, why not :). If it's with Jill it's super nice ! Speaking about Dolphin, I'm working with 3.5-1817, 64bit. It was the latest 2 days ago ^^ I followed http://tasvideos.org/forum/viewtopic.php?t=12484 for the settings.
Experienced Forum User
Joined: 8/18/2013
Posts: 8
Oh thanks for bringing that up, DTK ? So nobody can have a stable and "complete" version of RE running to read the inputs for now ?
Experienced Forum User
Joined: 8/18/2013
Posts: 8
I already saw that video, the fact that it's with Chris bothers me a little :/ But yeah, this might be a good start. Thanks ! If you wanna try something in the meantime (getting the route etc.), I need to know if the plant skip (idk if it's called like that) that works on PS1 works on GC somehow.
Post subject: Resident Evil REmake
Experienced Forum User
Joined: 8/18/2013
Posts: 8
Hi everyone, hope you're doing great ! Okay so it's my first post here, it may seem weird to you that I start this subject right away (maybe), but uh, I'm really motivated to make the Any% TAS for RE1 on the Gamecube. I didn't see a topic yet on the forum so... here we go. So I know the game, I like it and I love how it's built. I don't speedrun it, so if there's techniques that I should know of, that would help. That's why I make a topic here, I just can't do that alone ! :) I tried TASing just a bit to see if it desyncs or whatever, it seems fine for now; however, I tried to find some addresses with Cheat engine (something that could show me if I rub a wall and lose speed, or something like that), and I couldn't because this program is dumb... I'm not here to get my ass wrecked by great TASers overlords, I love everything you do, and I just want to get started :). Also, Jill ? Chris ? And, weapons ?... I think keeping the gun to rapid fire and "stealing" Barry's Colt will be faster, but I may be wrong. Thanks a lot ! Cosmic