Posts for Crimson_Manyam

Experienced Forum User
Joined: 5/9/2005
Posts: 7
yes, but not for as long as you want... ir exends th duration greatly, however.
Experienced Forum User
Joined: 5/9/2005
Posts: 7
about posting in the other thread, i didnt want to spoilt the brilliance of the last video with a noobish post like this... but i'll have you know - i DID consider it
Post subject: Megaman 1 glitch (fire shield duration)
Experienced Forum User
Joined: 5/9/2005
Posts: 7
I think i found a glitch in Megaman 1 (aka rockman). I'm not sure at all how it works, and after watching the latest video, i doubt it would save any time at all, but i think ill just toss it out there. When using fireman's weapon, theres this circle of fire that appears around Megaman. Normally to keep that circle up, you would need to keep firing each time the circle dissipates. Somehow, i was able to get that circle to stay up many times it's normal duration. I'm not quite sure how i got it to work, but i had it work twice or so. I have the .fcm of me doing it but i dont think it would be very efficient of me posting it... It was just me fooling around with the game at like 200% speed or something like that. Unless this glitch is known, i think it would be cool if someone figured out how it works. It may make a (slightly) more entertaining TAS? Just an idea.
Experienced Forum User
Joined: 5/9/2005
Posts: 7
Wow, that video was incredible. almost.... touching?
Post subject: smb warp from 1-2 to 5-1
Experienced Forum User
Joined: 5/9/2005
Posts: 7
Im not sure if anyone knows about this, but there is a warp from 1-2 to 5-2 (as stated in the title.) anywaysi know it wont help in a timeattack, but just in case... the way to do it is the same as going to the minus world, except you need to reach the second pipe before the numbers show up. then the number 5 is displayed above your pipe, and voila. please inform me if this is a well known thing (i didnt see it on gamefaqs). i hope this has some potential help.
Experienced Forum User
Joined: 5/9/2005
Posts: 7
I personally am an avid megaman fan. I have a .fam file recording of me fooling around with the game (playing at 200% speed) though theres no way to prove that. anyways, i came across the glitch where you barely touch an item and you hear the sounds, but it doesnt dissapear. This also happenned to me in the beginning of iceman's stage. It was with one of those pellets that give points. You DO NOT actually get the item, it just makes the sounds and such. as mentioned, i have the .fam to show it. I'm not sure if this applies to health and weapon energy pickups. I'd just have to findthe video.... I wouldnt really look for it unless someone actually wanted the vid. Anyways, my verdict is that it wouldnt help get "juice" cuz you dont actually get the item. It may, however make a more entertaining video. Hope this helps.
Post subject: Time Lord Timeattack
Experienced Forum User
Joined: 5/9/2005
Posts: 7
I was wondering if anyone would mind doing a timeattack on the game, Time Lord, for the NES. If I remember correctly, it was a bitch of a game, and im pretty sure the goofy enemies and such will provide with a somewhat entertaining video. I personally have never gotten past the third stage... even while cheating. The game was really hard, yet fun, and i'd like to see someone totally rape it. thx