Posts for CyanTheGamerhog01


Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Incredible! You managed to beat my record (I expected it, mine was shit). I will try to do my projects and I will try to beat your record, for now, I can say that you made an amazing project!
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
WST wrote:
Looks quite good for me, but I didn’t try to improve it. My only question would be about CNZ2 boss: is it really worthy to waste time to collect some extra rings before the boss to turn hyper there? I highly doubt if it saves more time than it wasted.
Okay, notice that error. I was able to skip the Hyper like in EHZ2 for the boss, but I didn't look for how to improve it, it was my mistake. In addition to other errors that I noticed, such as in SBZ2 where I finished it in approximately 31 seconds while in "Any%" I did it in 30 seconds. There are errors that I hope in the future I would like to improve and thus achieve a better time, even so, thanks for the warning.
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Hello! I want you to help me with this. When I am playing, recording or encoding a TAS, in CamHack mode this text appears above the character. I don't know how to remove it or how encoding will be done with CamHack without this text. Can anyone help me or tell me how to do it? Forget it, I already fixed it (Thanks rodonic01)
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
While I wait for my TAS to finish being judged, I have made this other TAS of a SMW Creepypasta Hack. I would like to send it as a submission, but because of its gore I have doubts whether it will be admitted or directly canceled for this same reason. Is this Hack admissible? Link to video
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
I don't know if it is an error in BizHawk, my PC or if there is something else, but when I open BizHawk (the latest version, 2.9.1 and others like 2.8 or 2.0) I get this message: "EmuHawk needs Microsoft Visual C++ 2010 SP1 Runtime (x64) in order to run! See the readme on GitHub for more info. (EmuHawk will now close.) Internal error message: %1 is not a valid Win32 application." My PC is x64 but it asks me to install MV C++ 2010, but even though I already install it, the same thing still appears, even though I tried with previous versions. Can anyone help me? By the way, I have already tried restarting the PC, reinstalling Microsoft Visual, reinstalling BizHawk and the same thing still appears. Also install the prereq installer
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Tuffcracker
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
HI TATE I just saw your TAS, it is good, although it could be improved (I don't know who I am to judge) but there are 3 errors. 1._ Improvements: There are improvements to the TAS using in-game skills, not just the Homing Attack. 2._ The Branch: You use the 100% Branch when your TAS is only an "Any%". You should leave it without Branch or with the "Any%" since 100% would have been with the Chaos Emeralds. 3._ The .gmv: Like the video, they last 2:01 seconds. The time must end after pressing the button, which adds time, it would subtract about 5 seconds (or more) Vote: Meh
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Nothing, but I like this song Link to video
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Dimon12321 wrote:
Looks a little boring. Also, I have doubts about optimization because you don't stay as close as possible to your targets to have the fastest rapid-firing.
Yes and sorry for that, it's the first TAS I've done that isn't from Sonic, plus I don't control the Contra games very well, but I tried my best.
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
WST wrote:
(upd) I got 0:20.18 in GHZ1 in my quick attempt, just for your interest. Important changes are jump before the loop and faster start ([>][<]). http://dehacked.2y.net/microstorage.php/info/1372850077/Sonic%201%20-%20Return%20to%20the%20Origin%20v2.gmv
I just saw it, I really loved it! I should take some advice before doing a TAS
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
WST wrote:
(upd) I got 0:20.18 in GHZ1 in my quick attempt, just for your interest. Important changes are jump before the loop and faster start ([>][<]). http://dehacked.2y.net/microstorage.php/info/1372850077/Sonic%201%20-%20Return%20to%20the%20Origin%20v2.gmv
Then I look at your TAS, and I think how it is :)
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
WST wrote:
Looks more or less fine to me, but one question: why so glitchless? You know that you can go through walls like a boss, right?
Yes, I noticed, but this is one of the first TASes I do, besides that in my Playthroughs that I use on YouTube, I'm not one to use Glitches, but I'll try to improve >:)
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
oh cr*p
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
This command is for 4:3 resolution, right? So what is the command for 16:9 resolution?
Experienced Forum User, Published Author, Player (72)
Joined: 9/10/2021
Posts: 15
Location: Peru
Hello! I am new here, and for now I want to let you know that I am creating a TAS about a Sonic the Hedgehog Hack, for now, what is there is only a small preview of that TAS that is still in progress. Here the preview: https://youtu.be/22uOTxefDwc