Posts for Dacicus


Post subject: Another request
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Joined: 6/22/2005
Posts: 1041
I've been using FCEU's memory viewer recently (NES -> Debugger -> Memory). After a while of having it open, the game starts to lag, and sometimes the main FCEU window loses the focus to the memory viewer window. This happens in both versions 0.98.13 and 0.98.15. I'm running WinXP Home, if that's relevant. If someone would be willing to look into this and see if it can be improved, it would be much appreciated.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
Blublu wrote:
No one is "redefining" anything. It's just too bad that there aren't two different English words for free (cost nothing) and free (not constrained).
Well, there's costless and unconstrained, but they just don't sound as cool as free, do they?
Current Projects: TAS: Wizards & Warriors III.
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I found this movie very entertaining. While I don't like the fact that such a major glitch exists in the engine of one of my favorite games, it was put to great use in this movie. Yes vote.
Current Projects: TAS: Wizards & Warriors III.
Post subject: Small Improvement
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Actually, it is possible to save some time (maybe a second or two) by improving the jump as Kuros enters the third wizard guild. He needs some leftward momentum as he's entering the door, and he'll make it to the top of the steps in one jump.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
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Harvey Denton: Very nice find. Looks like it's time to cancel another submission of this game. Hopefully that "third time's the charm" thing will apply.
Current Projects: TAS: Wizards & Warriors III.
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This is an awesome movie. I could never figure out how to get past the first dungeon-type area myself, so most of it was stuff I had never seen. Very amazing boss fights, nonetheless, and playing around with the enemies in levels was entertaining, too. Yes vote.
Current Projects: TAS: Wizards & Warriors III.
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I remember wandering around underground searching for the treasures when I was young, and you just skipped that entire part. Very amazing. Yes vote.
Current Projects: TAS: Wizards & Warriors III.
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comicalflop once got Link to zip up the ladder in the room where you get the slingshot, but he hasn't been able to replicate it.
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Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
stickyman05: I refer you to this enlightened quote from page 2:
Jweb Guru wrote:
The game size "argument" is a nonargument, of course, because TASVideos does not support piracy!
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Editor, Experienced Forum User, Published Author, Player (67)
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Considering that there are still issues with N64 TASes, I think it will be a while before Gamecube ones.
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Editor, Experienced Forum User, Published Author, Player (67)
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Do you mean that the AVI plays back too quickly for you?
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Editor, Experienced Forum User, Published Author, Player (67)
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So does this mean that we shouldn't bother working on DOS TASes?
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Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
A pretty funny thing happened when I beat this game for the first (and, so far, only) time. It was Thursday morning when I saw the link on IRC, and I started playing it. I had to go to a research lab for part of the day, so I just left the game on while I was away. When I finally beat it, my time was 7:45. Yes, that's 7 hours and 45 minutes.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
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Enough with the code tags, already.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
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I would vote, but I don't know who here is female. Well, other than Vidar, Boco, and WifeXQ. [off topic]
Tub wrote:
also, all generalisations are false.
Including that one? [/offtopic]
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
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What about the opening music of Wizards & Warriors?
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Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
I don't know if this is the proper topic, but I'd like to make a request: Please allow the disabling of L+R/U+D. They can interfere with normal playing. Thank you very much.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
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This was pure genius. Definitely a yes.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
In the Play and Record windows, the drop-down boxes are completely blank. Is it supposed to be like this? I recorded a short movie of Need for Speed II, but it desyncs upon playback. The behavior is weird: It seems as if Up is being held down or pressed repeatedly on the main menu, when I wasn't actually pressing anything. Also, the input during the race apparently happens too early, so that the car starts slamming against the wall. It's almost funny how badly the race goes during playback. EDIT: Here are the plug-ins I'm using: Graphics: Pete's D3D Driver 1.76 Controller: N-Rage Plugin 0.95 CD-ROM: Mooby2 cd disk image driver 2.8 Sound: P.E.Op.S. DSound Audio Driver 1.9 BIOS: SCPH1001
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
I'm apparently not the only Romanian who came up with the idea of using Dacicus as a nick, but I'll leave it up to you guys to figure out which of the various results are me ;).
Current Projects: TAS: Wizards & Warriors III.
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I've got Bisqwit's SC2 video and probably less than 20 ROMs. Definitely less than 30.
Current Projects: TAS: Wizards & Warriors III.
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Just when you think the game's been utterly broken... So, when should we expect to have the Door of Time skip figured out? ;) Actually, would that even be helpful at this point?
Current Projects: TAS: Wizards & Warriors III.
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I've never played the game, but I liked the movie. Most of the things that the different aliens said at the end were funny, so I might try this just to see if they act the same throughout the game. It reminds me of Solar Winds, but with a greater variety of aliens.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
GuanoBowl must still be very busy.
Current Projects: TAS: Wizards & Warriors III.
Editor, Experienced Forum User, Published Author, Player (67)
Joined: 6/22/2005
Posts: 1041
hippo wrote:
everytime I try to input a colon it makes a semi-colon
The same thing happened to me. It should work if you press Shift one frame earlier than the colon, instead of at the same time.
Current Projects: TAS: Wizards & Warriors III.